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A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
A game based on an anime.
Sometimes one playable character just isn't enough.
Some television shows are ripe for interactive adaptations. Like Grey's Anatomy, or The Young Ones.
Two or more characters are featured on the game's box art.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Chiptunes are musical compositions that are synthesized by a computer or console sound chip.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Video games developed in Japan but based on Western IPs.
The concept of a helpless female character in desperate need of rescuing by the protagonist, in most cases from a villain, or from a form of impending doom.
Vertical scrolling is when the screen scrolls along the y-axis. In a vertical scrolling game the player usually starts from the bottom of the screen and moves up. They are also almost always presented in a top-down perspective.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
The last boss you face in a game, usually representing the final climax of the game.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Japanese PC online digital distribution service for emulated retro games, launched on 24 November 2001, years before similar services from Steam, Virtual Console, or XBLA.
These games take the select button literally. Pushing up and down (or any other button) to select an option will do nothing.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
The continue is a classic gaming concept, and usually arises when the player "dies" or fails in the game. Usually some loss is tied to a continue, in a form of a "life" or something of other value.
Video games that are based on comic books, manga and graphic novels.
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
The PlayChoice-10 was an arcade console released by Nintendo containing ten Nintendo Entertainment System games per unit.
A non-interactive sequence within a game most often used for plot advancement.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
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