Nintendo World Cup, originally released in 1990 was one of the best soccer games available on the Nintendo Entertainment System. It was published by Nintendo and developed by Technos Japan Corporation. In Japan the game is known as Nekketsu Koukou Dodgeball-Bu: Soccer-Hen, or "Hot-Blooded Highschool Dodgeball Club: Soccer Edition", and is part of Technos Japan's Kunio-kun series.
The game was originally released on the Famicom in 1990. It was followed by versions for the Sharp X68000 later the same year, the Game Boy and PC Engine CD in 1991, and the Sega Genesis and PC Engine in 1992. Multiple versions of the game were released on Wii's Virtual Console in Japan, as well as the Virtual Console for Wii U and 3DS. Only the NES and Game Boy versions saw an English localization.
The soccer (football) in the game is six-on-six between many different countries including East Germany and West Germany. Terrain types include grass, sand, ice and dirt.
When it comes to slide tackles, there are no fouls. It is encouraged to take out players via slide tackle to take the ball from them. Also, if a player is tackled enough times, the player will get injured and will no longer be able to play. Instead, the player would remain unconscious on the field until a goal was scored. Players are given five super shots per half and can be used by performing a header or a bicycle kick. Each country has its own unique supershot, which can be used to confound the opposing player's defense.
Also, every first game is against Cameroon for some reason.
Nintendo World Cup's Multiplayer mode allows players to choose the type of field they would play on. Available choices include sand, grass, dirt, and ice. These alternative surfaces have a big effect on gameplay. The dirt field has big rocks that could trip players, even so far as to injure them enough so the player would lie unconscious on the field. The ice field makes players slide around, while the sand field slows the ball's movement considerably.