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Game » consists of 4 releases. Released Mar 25, 2008
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
A style of animation that gives games a more hand drawn look.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Games that can be played with one hand, typically using only half of a standard controller or only the mouse/keyboard.
Games that have had an Original Soundtrack album released.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
Enemies that appear out of nowhere and force the player into a battle.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
Games whose titles consist of a single word.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Wii and Wii U games that can be played using the Classic Controller (Pro).
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