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Game » consists of 12 releases. Released Apr 29, 2004
Micromanagement is the act of increasing the efficiency and longevity of units during a battle, or managing equipment, statistics and abilities on an obsessive level.
Nameless and disposable characters, who follow commands from whoever they see as their leader or boss.
Sometimes one playable character just isn't enough.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
Pikmin are the titular creatures in Nintendo's strategy series who help the main characters perform a number of different tasks. As of the most recent installment, there are five different colors of Pikmin, each with their own unique abilities.
A boss monster in Pikmin 2. It is a member of the Snavian family.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Product placement is the act of using branded products in high visibility settings inside movies and games in exchange for special consideration, financial purchases or otherwise. In recent years, it has become more apparent.
Progressive Scan means non-interlaced scanning. It is also known as "Enhanced Definition" (EDTV) and means the video signal outputs at 480p.
A type of fighting in games where a character has another creature fight on their behalf.
A boss monster in Pikmin 2. It is a member of the Arachnorb family.
Games with randomly (or rather, procedurally) generated environments create new levels from predetermined pieces each time the game is played.
A boss monster in Pikmin 2. It is a member of the Mollusking family.
Games that have art on the inside of the game case, to double the decoration.
A boss monster in Pikmin 2. It is a member of the Creep-crab family.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
What lies ahead, and is distant from the present.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The final boss in Pikmin 2. It is a member of the Dweevil family.
Totaka's Song is a hidden easter egg in a number of Nintendo's games dating back to the early 1990s. It can typically be accessed by waiting for a set period of time at a specific place.
A boss monster in Pikmin 2. Very little is known about the biology of the being.
Games in which the infrared pointer is used for gameplay purposes, like aiming for instance
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