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Sometimes one playable character just isn't enough.
PlayStation Move is a motion control system for the PlayStation 3 console, allowing for fluid control of objects in a simulated 3D space.
A real-life athlete who appears on the cover art of a sports game. Usually an up-and-coming star in the sport or a perennial fan favorite.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
At E3 2013, Microsoft announced their Games with Gold campaign. The campaign offered two downloadable games a month for free for Xbox Live Gold subscribers for a limited number of months. On October 18, 2013, Microsoft stated they were extending the promotion indefinitely.
Most modern shooting games add the realistic touch of rendering shots to the cranium instantly fatal. Glorious for the shooter, kind of a bummer to the shootee.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
A digital storefront which donates some of its profits to charity.
The 2010 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 15-17.
Games with achievements or trophies that can only be obtained while playing online multiplayer.
Character Creation refers to characters created by players themselves, rather than developers.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
Unattainable or broken achievements are achievements that no longer unlock, never unlocked from the start, or require an online component to a game that no longer exists.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
A subscription service from Microsoft on Xbox platforms and Windows 10. Described as "Netflix for video games", users pay a monthly fee to gain access to a range of titles or buy to own them at a discount price.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
Extreme violence pertains to excessive amounts of blood, gore, or violent acts. These include decapitation, mutilation, dismemberment, amputation, defenestration, disembowelment, torture and much more.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
This concept is for games where at least one of the main characters is female.
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