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Game » consists of 11 releases. Released Nov 06, 1995
Games where the characters are 2D bitmap images (sprites), but the environment and scenarios are made in a 3-Dimensional space. This technique was commonly used on consoles like the PlayStation, Sega Saturn and Nintendo DS. Many 90's First-Person Shooters also used this technique. Some used it as a stylistic choice like Paper Mario and Rakugaki Showtime.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Games with stories that involve aliens invading another planet.
A mode in which a game will play a gameplay demonstration video as a means to entice players into playing the game.
A map that is updated in real-time as you play a level. Usually seen in FPSs and RPGs.
Going barefoot is to go without the assistance of any type of footwear including shoes, boots, socks, wraps, etc.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
Games that contain levels/missions/chapters where the player starts off in immediate danger.
Because you'd never expect a banana to be an undercover cluster grenade.
A professional cook. Chefs are often overworked and very sensitive about their cuisine.
Using pre-rendered clay figures to display environments, characters, and objects. Often used to comedic effect.
Sometimes you want a challenge, sometimes you wanna coast.
Digitized sprites, popularized in the early 90s, were a form of graphics that used footage of real actors, Stop-motion frames of a figure/clay model or 3D renders of characters that were then made digital and put into the game.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
In some games, either after completing the main game or as part of the game itself, players must replay a harder version of the same level. This is not classified as a different difficulty level, as the levels usually add new mechanics or enemies.
HD Remaster is a term to a single game that has been updated to conform with the HD standards on that console.
When the artwork on the game's box in no way correlates to the game's actual look and feel.
Games in which, instead of playing on "Easy" or "Hard", players play on "Marine" or "Way of the Samurai".
A circumstance in video games where the player will defeat large numbers of enemies without any assistance from AI or other players. This may occur for part of a game or the entirety of it.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
The permanent existence of one's body after death.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Promo VHS were a marketing device used in the 1990s to market video games featuring actual footage. Those tapes were mailed either to video game stores, or to potential buyers.
Sometimes a game is so great that the developer has to go back after the game's release to add achievements.
Any projectile that bounces off a surface upon impact.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Often found in either very violent games, or games taking place in or around water, Screen Splatter is a visual representation of blood, water, strawberry jam, or other liquids temporarily obscuring the player's field of vision.
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