Praey for the Gods is an action adventure survival game announced on October 15, 2015. It is developed by No Matter Studios, who are 3 veteran game developers. They began development part time before releasing their initial trailer. Press and fans response was strong and because of this they quit their jobs and have been in full time development since January 2016.
Prey for the Gods, as described by the developers, is an ambitious attempt to combine the game play of Shadow of the Colossus, Deus Ex, DayZ, and BloodBorne. Prey for the Gods also features a large frozen island featuring dynamic weather effects, destructible environments, and epic battles with giants.
- Battles with frozen giants where you can climb your foes
- A large frozen world with dynamic snow terrain that players must traverse, survive and explore in.
- Dynamic weather and day/night cycle
- Non-linear game play where the player can choose which giant to battle and how
- Loot fallen heroes and equip their weapons and supplies
The player will arrive on the island with nothing to start with. They will then have to find items, survive the cold weather, and defeat giants in the game. Depending on what gear the player has, the battles can be fought in different ways.
Weapons can break, and arrows are finite. However, they can craft them from found wood. They can also pull out arrows they shot previously.
The player has an exhaustion system that reacts to the amount and times you use your stamina. The snowy terrain will also impact the players exhaustion when they are walking through deeper snow. While running through the deep snow will speed you up. The more stamina you use to sprint, or dodge the more it will impact your exhaustion. This in turn will lower resistances to hunger, cold, and stamina usage. The player can locate and use campfires to replenish their health, and exhaustion. The developers have stated in their newsletter that they are looking to minimize UI as much as possible and push feedback onto the player avatar to show player status.
Originally known as Prey for the Gods, developer No Matter had to change the name of their game to Praey for the Gods due to opposition of their trademark filing by ZeniMax Media. No Matter didn't want to fight ZeniMax over the title and dropped its trademark filing in January 2017.