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an_ancient

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an_ancient

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I bought a 55 inch 4K screen, but not to future-proof for myself, but more being able to sell it later in case I want something different. Regarding what @cyberbloke said. I initially had a shock too regarding that, but that's before I found the Game Mode. Switching to that has so far been fine. But I also have the TV running at 1080p since it mirrors my desktop and Windows is still very bad at high density.

Regarding the focus of console makers. They will go for 4K and/or VR because it's simpler to build towards. Better visuals is more complex, it requires good hardware documentation, engine optimization and most of all better art direction. I've seen plenty of high rez crappily placed textures in modern games or lots high demand shaders which produce bad results like a lot of shader based ambient occlusion.

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Yeah, no.

The only collab I can think of is that Nintendo might put on some apps on the Microsoft store that work with their new and existing games to some capacity. Way more scandalous is that Minecraft is also on iOS the same way office was at the time. But this is because of Microsoft's restructuring and stronger focus on software and services than hardware.

Nintendo likes to seem mysterious, but an NX is just free money at some point with all these other people making gaming devices using similar hardware. So why wouldn't they piggy back unto that? Think of how there's a billion tablets using Intel Atoms and how few of those manufacturers ever bring anything to the table with it.

The only curiosity at this point is what niche they want to exploit with their presumed controller and/or mobile connectivity strategy.

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I wasn't following Giant Bomb at the time, but going through the backlog I've grown to miss him. What a great guy.

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I've gone through that somewhat recently.

This is sadly the biggest disadvantage of online friendships. Because of the convenience it's easier to build stronger more idea based friendships instead of it being bound to workplace or friend circles, but the thought always looms in my head. If they die, will someone tell me? If I die will someone else tell those people? They don't know my passwords so how would they?

When my friend went dark, I started looking at obituaries in the region and it drove me crazy. I was lucky that I did hear back from them eventually about what had transpired, but regardless it opened my eyes to how dependant you can become on a person you've never been in the same room with.

It is weird to think that because of the internet we are going to be seeing more and more lifelong friendships form and end there and maybe you'll be chatting with them on your death bed someday.

Anyway, sorry for the tangent. The anger and sadness with subside, but maybe take it as motivation to expand your other relationships and try and make new ones.

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Holy shit, they are charging 15 bucks for this? I mean granted it's a long game, but Journey also cost 15 bucks.

I haven't felt the need to get the remaster, but I rewatched some footage of it some time ago and yeah it's goofy. Back then however for me it was very technically impressive. It also was very well optimized and ran on a Pentium D with some very low end ATI card I had back then. The cinematic aspect was new to me and yeah I like the power fantasy set in a seemingly realistic world at the time. But then yeah, as others have said. I actually would suggest not to buy it for that price and unless you can enjoy goofy on your own or want to share it with friends, just watch a youtuber cover it and laugh along with them.

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#6  Edited By an_ancient

I personally could not get behind Dan and Alex and all these outlets being impressed by the art style. It looks barren as fuck, presumably because of the Wii-U limitations and they tried to offset it by having all this grass which for me made it worse as I kept thinking about how that trick was impressive when Oblivion first came out.

My feeling while watching the footage was similar to the reaction of how barren Dark Souls 2 initially was. With that you also had some people who took a long time to acknowledge how limited it looked. It also does not help that in the present context it has quite a resemblance with VR games who target stylized to get framerate. So yeah I hope the dungeons and villages prove me wrong and start telling stories with good level design, because if it's only this outdoors stuff then they better hope they are doing something cool with the combat and other mechanics.

So visually for me the hype is exaggerated, but I do wonder what contributions they will make to the open world genre.

If it was not Zelda it would have landed flat. Splatoon by comparison had me more intrigued because they decided to appropriate team based shooters, while with this new Zelda so far they seem to boringly fall into a very beaten path.

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The thing I keep thinking about is that this isn't really something the console gaming industry has pushed and rather a reaction to hardware manufacturing. In retrospect, discounting the Wiimote, the Kinect and Six-Axis, a lot of recent developments are reactionary. Facebook and Twitter integration, Streaming out of the Box, Early Access programs and now this.

I also wonder what the numbers are if you ask component manufacturers to make the old hardware as compared to the recent one. I would hazard a guess that the cost of that outweighs the marketing point of consoles being these appliances that last you a generation. It also makes me think that if this story played out different, people would be complaining a year or so from now how the Netflix 4k streaming was horrible and would puzzle consumers that their phones and laptops could do it.

So yeah I feel for the console teams, it has become about walking a fine line and as someone who recently hid his desktop PC behind his huge 4K TV, the only point consoles enter my mind is I wonder if they are more silent when running games.

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#8  Edited By an_ancient

@byrjun said:

Austin, there are NO WORDS fitting my admiration for you! :)

You brought academia to Giant Bomb, and with your commandeering that ship, it fit like a glove.

Congratulations on your new adventures, I will follow it closely!

Yeah, you came out of a left field for me and made me think about games in a more academic way. And not to make this a comparison, but while Dan brought his opinions I knew from Gameinformer with him, his antics, Mario Party and wrestling, you coincidentally came on and offset in the other direction, showing us how you can tell your own stories in games, talk about social issues in games and of course let's not forget .... gerrymandering, IN SPAAAACE.

Thanks dude, your dynamic with Alex and Vinny was the kind of warm entertainment I've not felt in a long time. More than being sad, I'm excited now to see what you'll do at Vice. No pressure and I hope you won't go mad with power.

Regardless you'll be :biggie in my mind forever.

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Personally I do love the weird stage bits of E3 that sometimes becomes gaming history/culture, but I mainly want to see trailers to get me hyped for things I didn't even know I cared about. But this year was bad for that. Maybe I've/we've become trailer connoisseurs but nothing really captured the feeling "What is this? I want to play this!" feeling.

I like all these games, Quake, We Happy Few, Horizon but the commercials just didn't hype me this year. I hope Gamescom will have new and exciting stuff with more interesting cut trailers.

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@fisk0 said:

The Myst games perhaps?

I'd second that.

A more recent entry for me is NaissanceE. This game felt both lonely and huge.