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ArbitraryWater

Internet man with questionable sense of priorities

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Best Games of 2012 (that didn't come out in 2012)

Ah, it's december, is it not? A time to reflect, a time to spend with family, and a time to wallow in self-loathing whilst studying for finals. It's also the time when people order games in a numerical fashion and declare them as having significant qualitative merit. For my part, I have always stood by this trend as something I do as well, but in order to prove to the world that I am cool and unique and different, as well as to give a nod to my old-game blogging practice, I also make a list of my top 10 games of the year... that didn't come out this year. As per usual, the criteria is that I hadn't played these games in years prior, because otherwise Heroes of Might and Magic III would be my game of the year every year. Or something. Either way, games marked with an asterisk (*) have additional commentary.

List items

  • Technically, while League of Legends was on my list last year, I spent far, far, far more time and far, far, far too much time with this game this year to not give it the top spot, for as occasionally regretful as it makes me.*

  • The number one purveyor of absurd, self-aware insanity wrapped up in what is also a totally competent open world action game. No other game released last year made me go: "The part where I am murdering people with a dildo as a naked cockney-accented gentleman is absurd!"*

  • Isaac Clark's second adventure succeeds at being no worse than his first one, which is to say that the game starts and ends strongly despite some dragging around the middle. Really, if I had a complaint to levy, it would be that the plot is kind of terrible and Isaac doesn't need to talk because he's such a generic ActionBro that I don't even care.

  • The Witcher is an unique beast of a RPG that combines great writing and storytelling with a well realized world... and also some kinda boring combat and it takes a few hours to really get up to speed. Either way, you should probably play it, and I should probably play the second one.

  • Rare's attempt at making a more scripted, linear platformer is incredibly successful from both a gameplay and a writing perspective, though the second is subjectively based on how funny you find poop and 11-year-old popular culture references.

  • A JRPG that succeeds not only at being a JRPG, but also a JRPG that I can play free of irony (as opposed to last year's surprise picking of Final Fantasy X-2). Suikoden III is the kind of game that I endorse with very few qualms other than the part where it's long and it takes a while for the combat to get hard.

  • The reason I like Dawn of War II, at least as far as the single-player campaign is concerned, mostly stems from the part where it is barely a RTS. SPAYCE MUHREENS! *

  • It's more than a little tragic that this never came out in the US, considering how absurdly superior it is to the other DS Fire Emblem game, Shadow Dragon. Don't confuse that for thinking that this is necessarily a fantastic Fire Emblem game. Had I not put them on previous lists, Thracia 776 and Seisen no Keifu would have ranked very highly on this one. *

  • Probably my least favorite of the 5 games made with the Infinity Engine, but to say that IWD2 isn't a good game is much further than I am willing to go. Because it's a good game. *

  • I commend this game with very little irony, and while its length and lack of flash doesn't necessarily lend it to being a great party game, it's totally fantastic with the right group of people. Because it's like monopoly, but with a stock market and mario.