Almost every job has highs, but every job has its lows. I have a job that on paper sounds like a lot of fun, but like anything else there are days of toil, days of frustration, days where you have to do things you just don't feel like doing. Attitude towards your job and the people you work with are a huge part of what makes your job great.
So yea, working at whiskey in general could be a lot of fun, but there it's probably not the most amazing thing ever.
There are a lot of games where you can get them just for the playthrough, and then a couple clean up quests/youtube the funny ones. Skyrim, Oblivion, AC2 all fall in this category, but they just take a lot of time and might not be considered "easy" as a result.
I'm cautiously looking forward to Doom4. I think they need new game designers in house more than anything. The fact that the metroid prime designer got the boot off Doom4 saddens me.
id tech 5 had its moments where the art really shined in a way it couldn't in other engines, but the game world seems so static and seems like it might be a huge pain to develop for. I hope they kick a good game out soon, otherwise I don't know how much longer they'll be around for.
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