2010 Finished List
A list of the games I beat in 2010, in chronological order. Along with my sudden review score.
A list of the games I beat in 2010, in chronological order. Along with my sudden review score.
January 19 2010
Good: Classic story, old school RPG feel, great challenging combat, gray moral choices.
Bad: Occasional punishing difficulty, some character models less than impressive.
Sudden Score: 93
January 28 2010, Attained lvl 30 and completed all the X-games. not 100%
Good: Intense racing, Rally events, Visuals,
Bad: Overall X games atmosphere, barrage of sponsors, frustrating rally cross events, lack of more rally style events.
Sudden Score: 77
February 6 2010, 35 hours, importing my Adept from Mass Effect.
Loved: Scifi Story, great fleshed out characters, impact of choices, great exciting third person shooting, import of character, impressive visuals
Bad: Removal of RPG elements
Sudden Score: 91
February 12 2010
Good: Clever puzzles, art style.
Bad: Extremely difficult puzzles.
Sudden Score: 75
February 13 2010
Good: Great action, wonderful characters, awesome weapons, funny, impressive color cartoon graphics
Bad: Too short, space flight is unessential
Sudden Score: 92
February 19 2010
Good: insane destructibility, good graphics, stuff blows up good
Bad: boring plot, endlessly re spawning enemies, frustrating combat
Sudden Score: 71
February 21 2010
Good: Great shooting model, brutal WW2 setting, great atmosphere
Bad: Re spawning enemies, repetitive gameplay
Sudden Score: 88
March 3 2010, beat last boss, 12 hours.
Good: Addicting classic game play, vivid visuals, pets
Bad: Not diabolic
Sudden Score: 90
March 6 2010
Good: Incredible riveting story, great timed events, realistic graphics, shocking plot
Bad: Uncanny valley, occasionally awkward moment
Sudden Score: 93
March 9 2010, played to completion on the 9th, getting new achievement.
Good: supremely funny, charming characters, ingenious puzzles
Bad: it ends
Sudden Score: 96
March 29 2010, 59 hours.
Good: Fantastic tactical combat, great visuals, impressive art, great character driven story, epic bosses
Bad: No exploration, removal of rpg elements, slow to start
Sudden score: 94
April 2 2010, 10 hours
Good: Visually stunning, Unbelievable brutal, incredible set peaces, fast nearly perfect combat,
Bad: Story is weak,
Sudden Score: 91
April 9 2010, Morally Good, No Vita-chambers
Good: Engrossing narrative, Great guns, Exhilarating defensive strategy, haunting atmosphere,
Bad: Déjà vu, lack of first games impact
Sudden Score: 91
April 14 2010, Finished world 8,
Good: Perfect classic Mario gameplay, challenging platforming.
Bad: Bad visuals, annoying waggle, uninspired cheap feeling.
Sudden Score: 78
April 29 2010, Finished R1 championship, season 6, Driver level 50
Good: Perfect controls, Great visuals, Very involving force feedback, almost perfect racing.
Bad: Endgame becomes a bit tedious
Sudden Score: 92
May 4 2010,
Good: Great tense atmosphere, great motion controls, ingenious puzzles, smart interesting psychology.
Bad: A bit predictable, Not very challenging
Sudden Score: 89
May 9 2010, 100% completion
Good: Awesome exploration based gameplay, great fast action and tight shooting, Impressive 2.5D visuals, very fun vertical platforming, Addicting, Outstandingly paced adventure.
Bad: Lacks variety in environments and enemies, has and end
Sudden Score: 95
May 15 2010, Ballad of Gay Tony
Good: Incredibly detailed fully realized world, fantastic digital acting, great shooting, skydiving is very cool and visually impressive, more extreme and over the top than GTA 4
Bad: Story and characters less gripping and interesting than GTA4, Dance club aesthetic not for me, missions getting a little stale, characters take a long time to be fleshed out, early missions and story not enthralling
May 19 2010
Good: Intense action, great weapons, old school monster shooter at heart, cool varied enemies
Bad: Story jumps around is very predictable not engaging, very difficult in later half, tons of cheep deaths,
Sudden Score: 84
May 23 2010, June 17 2010 Hard Mode
Good: Great psychological narrative, cool cinematic combat, masterful writing, insane lighting effects, engaging ans though provoking story
Bad: Out of place driving,
Sudden Score: 94
June 5 2010 100%
Good: Insanely detailed world, spectacular wilderness, great emotional story, twist ending, an incredibly authentic experience, magnificent end game
Bad: Combat a bit clumsy, some missions drag.
Sudden Score: 94
June 11 2010 71 stars
Good: Perfect control, great vivid visuals, insane gravityb defiying levels, great bosses
Bad: No story, feels like an expansion
Sudden score: 91
June 14 2010
Good: Great slow motion effects, solid satisfying gun play, good AI
Bad: Slow story, bad cliffhanger ending, lackluster environments
Sudden Score: 82
July 9 2010
Good: Great Gothic comic art style, classic Zelda game play, bloody good combat, very cool demonic heavenly story and lore.
Bad: Not very original, over world is confusing map is useless.
Sudden Score: 89
July 20 2010
Good: Authenticate bloody combat, great realistic tactics and strategies, nice atmosphere and effects, dark violent gritty world war 2 strategy shooter
Bad: Story tries to had to me emotionally powerful, digital acting is poor, character models are antiquated looking
Sudden Score: 84
July 21 2010
Good: Beautifully gray-scale silhouette visuals, insanely cleaver and intuitive puzzles, dark brooding mesmerizing atmosphere, gorgeous background noise and environments, subtle quiet haunting game.
Bad: It does not last forever, I had to put it down.
Sudden Score: 96
July 27 2010
Good: Fun mostly fluid swinging grappling game-play, Interesting combat combinations grappling hook and weapons, good vertical movement, impressively detailed destroyed city environments.
Bad: Frustrating enemies, boring weak story, annoying "radiation" invisible walls, overly muscular brutish main character, bad voice acting and acting,
Sudden Score: 75
July 30 2010
Good: Hilarious absurd puzzles and writing, great voice acting and beautifully re-imagined visuals, classic adventure gameplay.
Bad: Some puzzles go beyond the absurd into the realm of unknowable.
Sudden Score: 90
July 31 2010
Good: Classic RTS gameplay refined and polished, great epic scifi story and characters, bright vivid highly detailed visuals, incredibly addicting, a powerhouse of gameplay and presentation.
Bad: Story is only part one, I miss the zerg and protoss campaigns, the long wait for part two.
Sudden Score: 94
Aug 04 2010
Good: very cool projected presentation, good cover based action, hardcore stealth, incredible coop campaign, great multi player and addictive denied ops mode.
Bad: boring bland Tom Clancy drool, more action driven the stealth driven, aging character models.
Sudden Score: 90
Aug 16 2010
Good: Great capturing of halo feel and lore, nicely detailed unites and colorful combat.
Bad: Poor acting and story, wonky and unresponsive controls, occasionally frustrating missions mostly due to rough control.
Sudden Score: 70
Aug 26 2010
Good: Bloody brutal combat, great dark scifi story and characters, dark athena is great addition, wonderful use of darkness and stealth
Bad: Butchers bay showing its age, some times frustrating, stealth occasionally goes out the windows
Sudden Score: 84
Sep 01 2010
Good: Great late game platforming and overly elaborate puzzles, nice water effects and underwater areas.
Bad: Bland forgettable story, auto pilot combat, clunky controls, occasionally horrible camera, the sinking familiar feeling.
Sudden Score: 60
Sep 06 2010
Good: Revolutionary sandbox gameplay, great spic scifi story, fast fun and nearly perfect gunplay.
Bad: reused levels
Sudden Score: 98
Sep 12 2010
Good: Insanely fun sandbox fighting, great scifi, risky decision with player character
Bad: some rough repetitive level design
Sudden Score: 96
Sep 14 2010
Good: Pitch perfect level design and pacing, explosive physics based combat playground, great ending to epic story.
Bad: Flood pure forms
Sudden Score: 98
Oct 1 2010
Good: colorful varied alien and weapon design, great powerful sound, perfect back and forth exile rating gun play and battles, insanly hard core AI, tons of repeatability, darker more emotional look at the covenant war, cool ending
Bad: None
Sudden Score: 98
Sep 12 2010
Good: somehow captures the feel and sound of a 2d metroid, challenging oldschool bosses, very original shifting perspective, a totally new look at samus and her world.
Bad: frustrating controls at times, weird anime story,
Sudden score: 85
Nov 11 2010
Sudden score: 94
Nov 14 2010
Sudden Score: 93
Nov 20 2010
Sudden Score: 70
dec 29