If we are talking about the pure definition of a "masterpiece," then here is how I fall on it:
A masterpiece is either a piece of work, a collection of works, or a product which conveys the skill of the "master" who created it. Not only should this/these works be so skillfully crafted that no amateur could do it, but they must change the way we perceive all works in that medium which came before it, and those which come after. For an example, we can look at Bach as having been a master, and having multiple masterpieces. The Well-Tempered Clavier changed everything with regards to piano, and how we perceive our modern tuning system and modulation in keys. His Brandenburg Concertos are considered the ultimate culmination of the Baroque period. There are way more examples of Bach, but let's talk about another medium. We could also look at film, and see movies like Stanley Kubrick's 2001: A Space Odyssey. Now, personally, I don't like watching 2001 at all; but it is impossible to dismiss how important it is for modern film. It set a standard, and inspired countless directors - it is, indisputably, a masterpiece. Back to music, I really dislike listening to the Beatles; but it is impossible to ignore how massively influential their catalogue is to modern music - it can be considered a masterwork, or masterpiece.
Now bearing those points in mind, I think it's safe to say that a masterpiece doesn't have to be a work of pure perfection. I don't like 2001 or the Beatles; but that does not mean I won't call them for what they are, nor give them the respect they deserve.
I think there are absolutely games which meet this standard. We would not be where we are today without games like Pong, Space Invaders, Mario, Metal Gear Solid, Zelda, etc. But if we want to talk about modern masterpieces, then I must be forthright in saying there is truly only one that I consider a sincere, modern, industry-defining "masterpiece."
NieR: Automata. I've not been able to stop thinking about this game since I finished it months ago. It is the ultimate culmination of our medium, and it is - undoubtedly - a masterpiece. It will influence countless creators to come, and I am willing to say that there has never been another game that compares to the impact it had on me - as well as many others, in talking with other developer friends. It is the perfect storm of having every hand who worked on it bringing their full expertise and creativity. The game could not work if all of each of its components were not working in tandem. The music, the gameplay, the story, the visuals, the character designs, the quests... Everything is in perfect balance. That's not to say it is 100% a perfect game. Sometimes the combat can be a bit boring, sometimes you accidentally die and lose an hour of progress; but remember what I said about 2001 and the Beatles? Not every moment has to be pure bliss. Ultimately, NieR is far, far, far more than the sum of its parts, and I will defend its masterpiece status wholeheartedly. Yoko Taro is a mad genius, and I will follow him wherever he goes.
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