Most recently, the final boss of Ori and the Will of the Wisps ends with a phase where the boss straight up deletes all the platforms and the player has to simultaneously attack the boss while leapfrogging off bullet hell projectiles raining from the sky to stay afloat in the air.
In hindsight it was a simple test of a basic, frequently-used ability picked up in the first hours of the game but it never occurred to me that the game built around the joy of its platforming would escalate by straight up removing the platforms - it took me up to 5-10 entire minutes of very dumb, continuous dying for me to realize and I yelled "holy shit are you serious" at my screen, out loud.
That game fucking rules.
The first one that actually came to my mind though, was a (kinda mild, in hindsight) moment in Halo 4 where the player turns the corner of a cave tunnel and sees a bunch of floating Forerunner structures out in the open space inside the weird bubble planet, so tall they disappear into clouds at the top of the skybox, and it's accompanied by a synthy vocal track backed by a swelling orchestra going completely apeshit.
I like the game but I consider it kinda mid overall, but I do remember just panning up to the sky and going "damn I'm kinda small huh", which is the right feeling to cultivate in a sci-fi series like Halo.
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