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Cesakich

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Cesakich

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#1  Edited By Cesakich

I'm actually really liking the looks of Deathrattle/Mech Hunter so far? I do wonder though, current Deathrattle Hunter runs Keleseth, but both that two drop existing and a 3-drop magnetic minion existing would mean you're probably putting two-drops in your deck. I wonder if all that's powerful enough to justify cutting the Prince

The other thing we're starting to have to think about is just how many mechs are going in these mech decks. I really don't think these are going to be like Murloc decks where your deck is packed to the gills with them (heh) but I do wonder how many you have to run for it to work? And more importantly, how many good base mechs are going to come out this expansion other than Framebot

I do want to try building this deck in Wild, the existence of Kindly Grandmother, Piloted Shredder, and Mechwarper there seems to have potential

The question is, is an aggressively slanted midrange-y hunter like that even good enough to match the power level of wild where Even Shaman and infinite Ragnaros Priests exist

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Cesakich

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I didn't even realize Goblin Bomb was a separate card, I just thought it was one of Flark's tokens but it has a rarity gem. Flark seems sloooooow for what Deathrattle Hunter and any hypothetical Mech Hunter would want to do, but it's a powerful finisher I guess?

Crystology seems pretty good, Paladins need card draw that isn't Divine Favor and that one seems okay

Pogo Hopper seems like a worse Jade, a worse Fal'Dorei Strider, and a worse Biteweed somehow all rolled into one

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@mike: ? You can attach Magnetic minions to any mech, the base mech doesn't need the key word to get Magnetized to

so like you could curve Ziliax or Warbot onto a Piloted Shredder if it sticks turn 4 for example

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I don't think Astromancer is anywhere near as good as Spiteful Summoner but jesus christ Blizzard stop with that effect, it is one of the actual worst things in Hearthstone. Don't even make bad versions!

Omega Medic seems okay actually, fight for board early or heal late, like most of the Omega cards probably more for Arena though

Giggling Inventor actually seems pretty annoying, and if you can't clear both the Annoy-o-trons they're going to get something obnoxious magnetized to them. Hopefully too expensive to see actual play in those decks, coming down the same turn that you want to already have a mech on board for Warbot or Ziliax is a big deal

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Either or that or everyone just plays Warlock in standard and plays two of that Demonic Project

I dunno, I think I beat Shudderwock just often enough right now but Electra Stormsurge is a scary addition. Better board clears, better healing, and even if they're fighting a slow deck, just double up on Far Sight. Just a ridiculous card for that deck that was already top tier

And the worst part is we've only seen two Shaman cards so far, they could get even more broken stuff for that deck

A shame too, I think Even Shaman is super cool, hoping that remains the main Shaman deck in wild at least. Need to fill my board with Sea Giants and Things From Below and Flamewreathed Faceless, just hope it gets one or two cards to keep it fresh

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#6  Edited By Cesakich

@noobsmog: the thing about Boom is the mechs having rush adds a lot of consistency to him imo

3 of his hero powers do generally the same thing, I think that's enough to go along with rushing in mechs for the rest of the game

The only duds I think are the armor gain hero power and the discover one, but even those are fine, he's not meant to be a control value generator (or at least he doesn't seem to be), more a tool to take the board like Malfurion

(granted I do think Malfurion is better since it also scales well into the late game and is more consistent but Druid right now it kind of busted in general, I don't like comparing other cards to theirs :L)

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Reckless Experimenter is super cool. I dunno that I'll ever want to play the kind of decks that use it, but it has a lot of potential

How is Omega Agent a Warlock card? Like I guess zoo but it has so little Warlock class identity to it, am I missing something?

The new Boom is super cool, I was really excited to try Tempo Warrior again in Witchwood with the new rush minions and it just wasn't really there. It was a little better in wild where the dragon cards old-style Tempo Warrior played still live but even then it wasn't quite right. I'm hoping Boom and some new mechs can give a new spin on the archetype, making your mechs rush is huge and a lot of those hero powers are great

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#9  Edited By Cesakich

Mulchmuncher looks fine to me, 10 is a lot

Keep in mind there's a Hunter Deck that summons chargers of equivalent size easier

and the treants you're playing to get there suck, it's not just any minion like Creepy

Also man, we've had so many Druid reveals before the official card reveal stream even, 1 on the announcement, 1 earlier in a video, and three here

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Whizbang replaces your deck with a random deck recipe, and I believe he said he replaces your hero as well. Very much a new player card but sorta fun I guess?