@christophicus: If it was a single player game, or even a multiplayer game that could stay relatively static and still keep people, then sure. But most TCGs rely on a steady stream of expansions and new cards, and no company is going to put in the development resources for a small, dedicated fanbase for long.
Fair point regarding TCGs requiring new content to really keep going. Of anyone however, Valve are one of the companies best positioned to turn around a dud launch. They've done it before don't forget (CS:GO, although admittedly it didn't do as poorly as this). There are some extremely clear and obvious changes that they can make the game that'll get plenty of players back in and giving it a fair chance. And Valve can afford to make them.
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