This isn't indicative of quality, but there are 231 programs with VR Support currently on the Steam store with launch dates going back to 2014 and 134 of those programs are games. I wouldn't go so far as to say there isn't any content for these VR devices, but I would say there isn't a highly noticeable presence of triple AAA titles being heavily marketed because the devices simply aren't out yet. I am also assuming that developers for large budget or popular games released in the past couple years that have a first-person element have at some point considered the challenges of developing VR Support for their products. I've also considered the modding scene as sources of creating varying levels of solutions for Rift/Vive support. I'm curious as to where the communities will take VR besides the official developments.
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