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Edgewalker

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Favorite Games

In no particular order...

List items

  • Probably the greatest game I've ever played. Later installments in the Zelda franchise had the advantage of having this game as a predecessor, and that likely skewed my feelings towards them. This game didn't have that luxury. A timeless soundtrack from Koji Kondo seals the deal. Also, the re-dead were scary as hell.

  • Much darker than Ocarina of Time...and much harder as well. The use of masks as a plot device was very clever, and in many ways made for a more mature experience.

  • This installment in the Zelda franchise makes me think more about childhood than any other. A lot of that, of course, has to do with the charming cell-shaded graphics. An excellent soundtrack from Koji Kondo, as usual.

  • The first game I played on my N64. A masterpiece in all aspects, it's the greatest Mario platformer, and probably the greatest 3D platformer of all time. Special mention to Koji Kondo's timeless score and the stellar level variety.

  • Loved virtually everything about this game, especially the way it looked (ridiculously bright and colorful) and the great level variety. Some of the secret levels were intensely frustrating, but very satisfying to clear.

  • The first FPS I ever played and my first exposure to online multiplayer. An incredible sci-fi setting made for an excellent story and campaign. Played the multiplayer for ~4 years. It was just that fun.

  • Probably the first game I ever played. Still a fan of the franchise to this day. Ryu #1.

  • Probably the best version of Dante. In 2, he's too docile. In 3, he's too obnoxious. His personality in this game fit the right balance for me. Cool - super cool, even - but not obnoxiously so. The plot is actually quite good, too. Plenty of mystery and intrigue that unravels at a good pace.

  • Samurai + Resident Evil executed to perfection. Carving a path through a demon-infested Warring States Period was just plain awesome. Fantastic atmosphere and truly visceral combat. Unfortunately, the sequels weren't much to write home about.

  • My first Gamecube game. People like to hate on the 3D Sonic games but I really enjoyed this one. Training Chaos in the Chao Gardens was incredibly fun, and had a surprising level of depth.

  • This was the multiplayer game that my friends and I transitioned to after the Call of Duty craze had finally run its course. It signaled the end of the shooter era (for the time being at least). I've been playing for 5+ years now. Unfortunately, it's infinitely more frustrating than Call of Duty ever was. Raging at one's own teammates is the norm. It also inflates egos to the point where competition between teammates trumps cooperation. But hey, the professional scene is a wonderful thing to behold.

  • Simply one of the greatest racing/multiplayer games ever made. Amazing music and excellent course design.

  • The Monkey Rap. Little else needs to be said. Probably not as good as Banjo-Kazooie, but still an amazing platformer. RARE did an excellent job of moving DK to 3D. Also, the multiplayer was surprisingly fun. Firing fruit out of wooden guns is amazing.

  • Similar to Super Mario 64 in many ways but brought its own charm and a few new ideas to the table. Amazing level variety and music.

  • My first exposure to the Elder Scrolls series. This game has one of the best opening sequences of any game I've ever played. The leveling system was a little annoying but it was nothing a few mods couldn't fix. Music by Jeremy Soule stellar as always. The main plot was decent but the guild stories were superior, particularly that of the Dark Brotherhood. Bonus points for Patrick Stewart and Sean Bean.

  • This game holds the record for most time I've ever spent on a single playthrough. The sheer amount of content in this game is staggering. Unfortunately, it's a case of quantity over quality. Skyrim's main plot, subplots and side quests are much weaker than Oblivion's. I'd even go as far as to say that the main plot devolves into utter ridiculousness by the end. Also, much like Switzerland, Skyrim goes from "wow, snow-capped mountains!" to "oh, another snow-capped mountain..." after a few hours. Dragons suffer the same fate. The Dragonborn becomes powerful enough to pretty much three-shot those things, even before "late-game" sets in. The battle with Alduin is a notable disappointment. Skyrim wins in the gameplay department, however, with many welcome improvements over its predecessor.

  • Easily one of the best games I've ever played. Great plot, great setting and a great cast of characters. Like Dragon Age, I completed this game multiple times despite its length, mostly in an attempt to get all the achievements.

  • Gameplay-wise, this was a huge improvement over the first installment. I appreciated the greatness of this game much more after the second playthrough.

  • Probably my least favorite game in the series, but still an excellent game. The ending was questionable as hell, but it wasn't all bad. The penultimate scene of the Normandy flying off is wonderfully done - especially the music.

  • Probably the greatest fantasy RPG I've ever played (I didn't grow up with Baldur's Gate I/II or Neverwinter Nights, and couldn't get into them years after their release). Completed this game multiple times despite the 50+ hours of gameplay it takes to finish a single playthrough.

  • The original Fable was a fantastic game and brought many interesting ideas to the table. Unfortunately, none of its sequels were able to match its greatness.

  • One of the greatest first-person shooters of all time in my opinion. The multiplayer was nothing short of outstanding. My friends and I would rarely lose, enjoying win streaks of 67+, which is really quite absurd now that I think about it.

  • Underrated gem with unique gameplay. You create units to fight for you, as in an RTS, but you have no direct control over them. Instead, they adventure as they see fit. As the King, however, you can pull their strings to suit your needs (by e.g. offering lucrative rewards for the completion of certain tasks).

  • My first RTS. Loved all the campaigns. Messing around with all the cheats was pretty fun, too.

  • Was very excited for this game as I love mythology, and it didn't disappoint. Excellent campaign.

  • My first MMORPG (if you can call it an MMORPG). Love the music - Jeremy Soule #1. Fantastic gameplay, and a surprisingly good plot.

  • Thickest manual ever. Probably the only video game ever that my father believed was actually worth my time.

  • Improved on Civ III in virtually all aspects. Also, Baba Yetu.

  • Such a unique game. Love the score. Personal highlight was (and still is in the later installments) training my Sim to play the piano. Never, ever cut the piano from any installment of this franchise.

  • Fantastic lore, great characters and great names.

  • Unique game. Fantastic sci-fi setting. Great score, great gameplay.

  • Really good story. Unbelievably dramatic at times. Really exploits the zombie apocalypse setting for all it's worth.

  • Love Greek mythology. Loved watching my subjects go about their business. Love Sierra's take on city-builders.

  • Frankly, this might even be in my top 5.