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Fezrock

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Fezrock

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Edited By Fezrock

Playing this myself through Origin Access, the eyes thing is a real problem. And there's more screen stuttering than I would like. But the other graphical issues fade into the background quickly, and I haven't seen anything like what some of the real bad clips floating around have shown.

The voice acting is totally fine, and the writing seems like standard science fiction pulp; which is Mass Effect. I am mostly choosing casual or logical dialog options though. Combat as a vanguard is a lot of fun.

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Fezrock

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I haven't seen this stream yet; but I did watch the stream that Waypoint did, and I thought the game looked fine. Austin seemed to like the game too; though he did say that the story was pretty bad for the first few hours.

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Fezrock

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This game is great, but damn does it get hard. I got midway through mission 9 (of 13, I think) and got too frustrated to keep going.

I should go back to it sometime.

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Fezrock

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I didn't much like the first game, but this has my attention. I would like to hear the answers to Jeff's questions though.

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Fezrock

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@wasdf: I don't see it that way at all. I play video games for the story, either the one the developers made or the one I create in my head as I go along (e.g. for Civilization or Total War games); and stories need forward momentum.

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Fezrock

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@simkas said:
@razzuel said:

The lack of direction and the amount of freedom this game has just makes me wonder what the point of playing is then. I'm not saying I want this to be like Far Cry or any other open world game with useless side-quests and meaningless collectibles littered everywhere. There doesn't even seem like there's a story driving the game, especially if you can confront Ganon whenever you want. Why would I want to do any of it? I don't know. Maybe I'm broken.

I'm getting this game with my Switch tomorrow, so I guess I'll find out soon enough.

Because... because it's fun? I don't know about you, but I play games because they're fun to play, story or no story.

Chiming in here, I don't have fun if I feel like I'm wasting my time; regardless of what mechanics the game has. And I feel like I'm wasting my time if whatever I'm doing isn't either advancing the story or unlocking an ability/item/mcguffin necessary to open up new areas of the game.

To each their own.

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Fezrock

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@paulmako: Fun is subjective. And I'm only talking about myself here; but I don't find video game tasks fun unless there is a reason for it. Either to advance the story or to unlock something necessary to keep playing.

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Fezrock

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Its cool that Nintendo switched (eh, eh) things up so much for one of their core franchises; but this sounds like something I have zero interest in playing. Zelda games have always been pretty open-ended, but I need at least a little structure to my games. If everything is optional, than nothing is necessary, and if nothing is necessary, than why am I bothering to do it?

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Fezrock

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Gameplay looks solid to me; so it all comes down to the writing and whether the characters are likable.

There's no indication of how that will go yet, but that's not surprising. These are gameplay videos.

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Fezrock

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This was really good #content, that I greatly enjoyed watching.

That is all.