@Phyrlord: agree completely, I was unsure of my feelings on the game until I got past disc one but disc two is where it kicks back into the Max Payne I wanted, IMO it was a solid 60 dollar purchase, plus I'm having a blast with the MP
I think my ending for my next playthrough will be me quiting the game right when Anderson and Shepard are sitting together on the citadel, right before all the ghost child stuff, and just leaving it there, just assuming that the crucible worked, all the reaper turned to big hunks of scrap, and shepard and the crew head back to somewhere safe for a big star wars style galaxy wide celebration, and my sheps choices actually meant something in that imaginary universe. Because if I have to listen to that little ghost prick tell me how he knows whats best for the universe when I just spent 30 hours uniting everyone to fight monsters HE made to kill everyone again my brain just might explode from the stupidity.
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