" Infiltrators and cloaked snipers are probably the reason i get killed the most; with infiltrators i'll just shoot at anyone just to make sure, but some of those snipers really frustrate the hell out of me! If i'm running along and get sniped or standing somewhere for a little to long, good job, no problem with that. But the times i've been killed by some asshole sitting in a corner cloaked... I agree with the OP in that the engineers weapons are shit; he could really use a assualt rifle, even if its the burst medic rifle. At short range the LMG and SMG are fine but at medium to long range you'll probably die trying to get that kill. The turrets are to easy to take out and are "looking" the other way most of the time. And i hate the fact that you get damage when you run into a friendly turret, especially when someone put up a turret behind you... I still haven't seen the patch that fixes the cooldown time on the medics heal, so i'm not using him as often because the medic class as it is; is also underpowered. So for now i'm sticking with my tactician while i'm upgrading my infiltrator. "Speaking of the engineer turret, why is so stupid?
The base turret are deadly as sin lock on to anything that moves near it they got and they got armor plates?
If rank 3 turret had better detection or armor like the base turret i would be happy, but the latter would probably make the turret OP..
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