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Jayross

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The Kill Cam Sucks

  You may be aware of the big outrage about the kill cam a few months ago, mainly from Battlefield Veterans. People complained that it would be cheap, and it would take away depth from the game. At the time I was still playing Bad Company 1, and was doing (for the most part) pretty well, I never thought that the addition of a kill-cam was necessary, but at the same time I didn't have a big problem with the idea of one. 
 
Back then I just assumed it would be exactly like MW2's, a slow-mo replay of how you died, but then I saw some beta footage and witnessed the glitchy-camera-circling-live-not-interesting kill cam. The BC2 kill cam gives more information than MW2's, which seems pretty ironic, since BC2 is supposed to the more 'hardcore' of the two. The way the camera collides with objects and how it follows the player makes it pretty uninteresting to watch. It could have been so much better.. 
  
What I would like to see: 
 
There are so many awesome ways to die in Bad Company 2. Don't believe me? Okay, here we go, in order of least interesting to most.
 

  • Shot by an M60
  • Shot by an assault rifle
  • Shot by a SMG
  • Shot by a pistol
  • Shot by a grenade launcher
  • Shot by a shotgun at close-range
  • Shot by a G3 or other alternate weapon
  • Machine gun emplacement
  • Very lucky grenade throw right at your feet
  • Carl Gustav from across the street
  • A recon headshots you from across the map, while you are sniping
  • A tank runs over you
  • A car runs over you
  • A tank kills you with splash damage
  • A tank fires a shell directly at your body, causing you to launch into the air.
  • A recon headshots you from across the map, while you are running.
  • A recon headshots you while you are parachuting down from the spawn, from across the map.
  • An apache gunner fires 8 shots near you and kills you.
  • An apache launches 6 rocket pods at you, causing your body to fly into the air.
  • A blackhawk guns you down while circling around the base.
  • An RPG hits the front of your Blackhawk, killing everyone inside and making the blackhawk explode.
  • A recon headshots the pilot out of your blackhawk, causing it to crash into the water and kill everyone inside.
  • A UAV gets a direct hit on you with a hellfire missile.
  • A UAV roadkills you.
  • An engineer gustavs you from across the map, while you are running.
  • Someone C4'd a building, and you unwittingly walked inside and died.
  • Someone put C4 on a crate, and while you and your 3 friends are disarming, he blows it up.
  • An apache fires missiles at a building you are inside, it starts to collapse but you don't make it out in time.
  • Someone shoots the oil tanks behind you, killing you, and causing you to fly forward.
  • An apache shoots the giant oil tanks, killing you.
  • Someone put C4 on an oil tank, you walked by, and died.
  • You are driving in a jeep with some friends, then a tank shell comes out of nowhere and flips your jeep over,  but the debris hit some other enemies and killed them.
 
Now, imagine an action-movie stylized kill-cam showing how you died.   
Headshotted by a sniper? The camera will follow the bullet in slow motion bullet time, and show the impact on your head. 
Someone shoots oil tanks behind you? The camera will go slow-motion, following the bullets towards the oil tank, then it will zoom to your character being engulfed by an explosion.  
Apache rockets? The camera will show the missiles flying through the air and hitting you. 
Tank shell? The camera will take the path of the shell and impact the character, then zoom out to show you flying through the air in slow motion. 
C4 trap? The camera will show you trying to disarm the crate, then switch scenes to the player pulling the C4 trigger, then switch back and you will see the light on the C4 turn red, then half a second latter it explodes. 
 
The technical feasibility of this type of stuff is unknown to me, but if BC3 had this, it would be awesome. What do you guys think?

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