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Mamba219

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Completed Games

Every game I have played to Completion. Does not include all Achievements or Trophies.

List items

  • A great time that needs to be approached and treated in the proper manner to enjoy. It's a weird qualifier, but you need to have recently played the other two games and be willing to fuddle about for awhile with this one before it starts to pay off. The animation is bad and the way this game is structured is confusing and initially offputting, but give it time and it comes together eventually to pay off the last two games pretty well.

  • Probably the best visual novel I've played. It inspired me to visit Japan, which ended up being super rad.

  • An interesting follow-up to the original, even if kind of unnecessary. Would rank it a little lower than the first, but not too much.

  • It's more Assassin's Creed: Brotherhood, basically. The new stuff they added to this one wasn't that good, but mostly inoffensive.

  • A short, fun game. I thought its story was really interesting and a good use of the video game medium. The gameplay was nothing to write home about, but it was a fun use of a weekend.

  • Platinumed. A disappointment after all these years. Jak & Daxter was a fun, light-hearted 3D collectathon romp which has aged well. This game is a weird mishmash of games popular in the early 2000's which has aged poorly. It's got elements of Jak 1, GTA 3, Tony Hawk, and more. It manages to feel like less than the sum of its parts. The story was ok, though, and I do think when it puts its platforming boots back on it is still quite fun, but it's a big step back from the great structure of Jak 1.

  • It's one of the weirdest games I've played, but one that will stick with me a long time. Minorikawa, you're my spirit animal, buddy. Keep doing your thing.

  • I don't really know what to say here, except it's one of the best games of all time. Just totally exhilarating. Beaten twice: first on God, then on Titan. The Titan run in particular is something every fan of action games ought to experience.

  • Beaten original version on PS2, but made a complete Persona Compendium with 100% Max Social Links, Trophies, and Achievements in two separate runs on Hard difficulty on Golden. It's one of the best games out there.

  • Recently completed the Pokedex in this for the first time. It's a set of games I have mixed thoughts on. For one, the advancements they made over the first generation of games is undeniable, with lots of balance issues fixed and quality of life changes implemented. However, the region itself is pretty boring, and the Kanto post-game isn't very interesting. Plus, compare the new Pokemon in this game with Gen 1 or Gen 3 and they are undeniably worse both in terms of design and usability. Overall a great set of games, but not the best Pokemon games.

  • When these came out, I avoided them like the plague. This was for a couple reasons: first, I was 14 and no longer wanted to be associated with Pokemon, and second because most of the Pokemon I'd grown to love in the last two generations weren't even available in it. However, this was a mistake. These games are excellent. Simple, fun, and with largely great designs, these are better versions of the Gen 1 games and I can't stress that enough. I've completed the Pokedex in both versions and have played through each around 6 times between 2019 and 2021.

  • By the end I thought this was a great game. It had a rocky beginning and was rough around the edges, but it told a really mature story with what I felt was a very strong protagonist. Connor might be the most underrated protagonist in Assassin's Creed and video gaming in general: tragic, conflicted, idealistic, and by the end cynical. Anyone who finds Connor annoying or not as compelling as Ezio (who, while cool, is nowhere near as deep a character) simply wasn't paying attention. Also, the Washington DLC was great fun.

  • I emulated the original Fire Emblem game to get a taste of the series, and what I found was a pretty dang good game. I was actually stunned how well it held up. While, sure, there are many refinements and variants of the SRPG formula nowadays, this very first game nailed the most important pieces of what makes the genre great.

    I bet it'd be hard to come back to this after playing a bunch of the later games, but since I haven't I had a lot of fun with it.

  • It's a weird one in that it's, essentially, a really long single Ace Attorney game. Unfortunately, it leans really hard into the overarching narrative while letting a few of the individual cases fall really flat. Combine this with a disappointing, predictable ending and you've got the worst Ace Attorney titles story-wise of the franchise.

    That said, the Investigation Dances were fun, the relationship between Ryunosuke and Susato was the best lawyer/assistant combo in the series, and Sholmes definitely has its moments. I truly wish I liked this game more.

  • Platinum Trophy. The premise of this game is great, and it shines in the suspense department. You never know who is going to be killed off next. The problem is, the characters aren't very good. I didn't find myself getting attached to any of them. Couple that with mediocre whodunnits and you have what I'd consider an above-average game, but one which doesn't match up to most games in the Ace Attorney franchise.

    Also, what gameplay there is, isn't very good either. A lot of walking around examining stuff, then a lot of weird, out-of-place minigames during the trials. It's clear they were taking cues from criticism lobbed at the similar Ace Attorney franchise and wanted to make the trials more engaging than the contradiction route, but man. I dunno.

  • About as mediocre as Jak II, and suffers from similar problems. It mostly removes the torture of driving around Haven City, but replaces it with horrible car/driving missions which are always super boring. The platforming in the game is still fun, and it's an easier ride than Jak II, but most of the time I played this I wasn't having too much fun. The challenges ranged from good to horrible.

  • Completed once on Regular, once on Hero. Really it's every bit as fun as Link to the Past.

  • Once on Hardcore.

    It's the kind of game that sucks you in, has tremendous atmosphere, terrific progression, and leaves you with lasting memories of where things might have gone wrong. Terrific.

  • All 23 Musou Modes beaten, all 28 characters maxed out.

    Fun if mindless game. This is the original Musou/Warriors game and it shows. Nearly everything has been improved with more recent games in the franchise. However, I enjoy the simplicity of this one. Hard mode was legitimately challenging, and mastering each character's move sets took some time. Probably would not recommend to a modern gamer, as there are better versions of this formula out there, but I really enjoyed it as a slow-burn.

  • Completed the original Arcade version, NES version, and Atari 2600 version on RetroAchievements. Speaking of achievements, this game is certainly one. It managed to be completely engrossing and fun some 40+ years later.

  • Completed the original Arcade and NES versions on RetroAchievements. Not quite as good as the original Donkey Kong, but an interesting companion game. Donkey Kong feels more horizontally oriented, while Donkey Kong Jr. is more vertically oriented. It's weird though that the jumping somehow got worse here.

  • Completed the Remastered version on PS4. A funny, whimsical game that made for a fun afternoon, it suffers from a lot of the same issues that most adventure games of its era do. Still, it's one of the best of those I've played for sure.

  • This game really surprised me with how enjoyable it was. I loved that the stakes were really low here, yet balancing time management with your other resources and crafting better and cooler items made it extremely compelling. It's shocking just how many games there are in this series. If they're all this good or better, then this is definitely one of the great JRPG series.

  • A pretty good empire-building hack-n-slash. Mindless, dumb fun and a good palette cleanser sort of game.

  • It deserves the praise it gets: this game is the real deal, even many years after its initial release. The combat system is still a lot of fun, and exploring the island and its environments becomes more and more enjoyable the longer you play. It's got a really cool sense of progression, too - you always feel like you're getting stronger, both as a player and through in-game character progression systems. Very good stuff.

  • Completed the original Arcade version on RetroAchievements. Not much to say here - this game is addictive, fun, and still holds up today. But you knew that.

  • Completed both PS2 and GBA versions. Cute and easy, this is a great game to blow off some steam with. It does a good job of activating my collectathon instincts, too. GBA version was completely different - a relatively short, fun little beat 'em up.

  • There's a good game under here, but you can tell it's rushed. I actually enjoyed its relatively short length - I tend to think Assassin's Creed games are too long, in general - but the story felt kind of uneven. Lots of events happened with seemingly no rhyme or reason and Aveline felt shoehorned into (what I assume are) historical events just to have her there most of the time.

  • An odd duck. On the one hand, it did some fun new things. On the other, it seemed to focus on parts which did not play to the original game's strengths. Exploring underwater never felt dangerous, and exploring on land was never very enjoyable. That said, the core mechanics of Subnautica are really fun.

  • Completed the original Sega CD version on RetroAchievements. It'd been awhile since I played the PS1 remake of this. I felt like this original version was somewhat more cohesive than that version, though probably not as playable. Alex became overpowered by the end, and Nash and Mia basically useless. Still, Lunar has undeniable charm, and it was extremely ambitious for its day. I can't believe this came out in 1992.

  • Disgaea is a guilty pleasure series for me, and I really enjoy them on handhelds. Disgaea 3 is the least popular and currently accessible of the franchise, so I wanted to get it out of the way. I really liked it. Good maps, funny characters and plenty of nonsense: just what I like about Disgaea. It also felt really good to get a handle on the game's advanced mechanics that are introduced in the endgame, such as rapid level grinding, innocent farming, item duplication, statistic maximization, and more. Loads of depth here.

  • In many ways it's an evolution of Sands of Time. It keeps all the gameplay that made Sands of Time a lot of fun, turns it into a Metroidvania, and adds fun combat on top of it. The problem is, it removes most of the charm from the formula, leading to a very divisive game. If I had to say which game was better, I'd probably choose Warrior Within. If I had to choose a game to randomly pop in to play and enjoy, I'd probably choose Sands of Time.

  • Platinum'd. It's a really great game that holds up well. Playing it several times consecutively brought some fun experiences to the table. The first playthrough was tense and felt very long. The second, when I knew where the fights were, was a lot more breezy and quick despite it being on a harder difficulty.

  • Platinum'd. A good fun Musou game based on the greatest anime of all time. It's fairly basic and outdated at this point, but does a lot of interesting things that make it unique among Musou games.

    Most characters are really well-designed, with Nami being the only real exception.

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