the combat in 1 was great for being a space wizard, especially because each ability cooldown was independent unlike the better shooting but worse wizarding sequels. and shame on bioware for soldier even being playable, don't make a bunch of systems and then have a player class that doesn't interact with them.
Maybe it's over 15 years of magic: the gathering that's giving me this, in magic multiplayer explicitly starts at 3. A card game calling 1v1 "multiplayer" is horseshit. Like, is there a pinball table with a two-ball multiball? It's probably never going to not seem weird to me because there's more to gaming than the video ones.
@sneakypenguins yeah, I can count, but it kinda seems like it goes 1, 2, multi in a cultural sense. Tekken and friends have way less in common with goldeneye, PUBG, halo, and Eve than those four do with each other.
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