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Noobsmog

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Noobsmog

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@bisonhero I think if you played voidlord you would get rid of your early game voidwalkers. That way you'd still have 4 spots for stronger demons which makes a pretty strong board still. I also saw some people mentioning kruul and n'zoth which could possibly be a thing (probably not, a bit too much late game, but maybe). I really don't know if this is a good card or not, but I think people might be sleeping on it a little. A far more annoying sludge belcher (18 split health instead of 7) that can be ressurected in multiple ways just screams out to me that it's not as bad as people are making it out to be. At 9 mana though it's very very weak to silence and sap type effects. Maybe you'd run it with a couple sunfurys or something.

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Noobsmog

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I never thought about how much better ambush is if you draw it from your deck rather than theirs. I've had a lot of fun with jade/miracle rogue, but it just gets crushed by aggro. If they want to make miracle a thing again instead of keleseth, they need some better early game minions. Hell, if they give rogues a really good 2 drop, they can't play that and keleseth.

Voidlord looks completely obnoxious against aggro. Love it. 9 mana might be too much though? Not sure.

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Noobsmog

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Deathrattle: give your opponent innervate (and miracle two draws if they have auctioneer)

Oh god, this card is so, soooo bad.

Both of those elementals are very useable. The problem is control mage is so much better than elemental mage right now. I could see that changing though; I like what I see so far.

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Noobsmog

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The spellstones seem too slow to use against aggro and not good enough except at greater spellstone against slower decks. The main problem I see with them is that you have to have them in your hand to upgrade them. I would totally use that mage spellstone in my control deck, but I don't have enough elementals in the deck to get that to greater, specially if I need the card in my hand.

That mage secret is amazing for a tempo mage.

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Noobsmog

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I couldn't really think of anything myself, but I saw a couple people saying togwaggle + cho, or togwaggle + explore un'goro. I was all for this card until i realized it was a legendary and I'm going to end up pulling it out of a pack instead of something useful.

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Noobsmog

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HMMMM, if that twig just gives you 10 mana, you can equip that, into medivh and then ultimate infestion.

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@acura_max: Hmmm ok that actually looks pretty solid. You could make up the tempo real fast with the treasure you get. I could see that being used in maybe handlock or mage, something with good board clears.

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You play marin the fox -> Opponent plays bonemare. That's one scary mimic! That loot better be damn good.

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Noobsmog

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Just finished getting all the trophies for the game and really enjoyed my time with it. Clocked in about 21 hours for a nightmare clear and 8 for classic so it's also a pretty decent length for this type of game. For nightmare it was pretty fun trying to conserve ammo while also trying to decide if it was worth killing something for the green gel. I also like how they broke up the game into open world sections and more linear sections. They seemed to hit a good mix between the two.

The classic mode run played almost completely differently from nightmare. With no character or weapon upgrades, you have to leave a lot enemies up because you just don't have the means to take them down. It made going through the open world sections way more stressful trying to crawl your way to the objectives, rather than strolling around town gathering stuff after picking off all the enemies. Also, 7 saves for a 7-8 hour game turns the stress level way up when you haven't saved in a while.

Having enjoyed both Evil Withins, I think I can at least say that the gameplay in this is a lot more fun than in the first one. As long as you don't try to use the handgun at close range. No, seriously; never, ever use the handgun at close range and you'll be fine.

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Noobsmog

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The one time I was able to do it on purpose, I basically kept asking myself if i was dreaming when I was awake for several days. Since you are organizing your thoughts when dreaming, you might find yourself asking if you are dreaming while you are actually dreaming and be able to realize it. It is a very cool experience, but also kind of over rated. You can't really physically feel anything, you can't completely control everything around you. Like elmorales said, if every dream you had was lucid it would be pretty boring. Also, for me at least, every time I have had a lucid dream, I become more and more aware and seem to gradually wake up after a short period of time.