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Noobsmog

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Noobsmog

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@johnlocke: I don't think it does. I think that just applied to the day one edition. Also, i know you didn't ask, but I have played through all of resurrection and about 3/5 of god eater 2 and I think resurrection is the better game. That of course only applies if you only have time to play one of them (they are really long if you do everything) and also if you trust my opinion, hah. Also I think resurrection is cheaper, although I don't know how much 2 is on sale for.

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Noobsmog

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The reason you see so many kids trying to be edgy these days is a reaction to dumb shit like this. But hey, here I am, clicking and posting in this thread. These kind of things get the most clicks so you see more and more of it.

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Noobsmog

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Was that a mini rts game they were showing in there? Haha, wierd.

This already looks way more interesting than the first kiwami. Probably a combination that 2 is supposed to be a better game than the first, and that 6 hasn't come out here yet so I don't know how much of that content is original. Looks pretty good to me so far though.

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Can I just point out how wrong I was about prince keleseth? I can not believe that card is a thing; feels like a "Dr. boom is bad" moment for me, haha. This meta was a real hard one to predict. It was also hard to see that druid and priest was going to snuff out any other control or midrange deck due to the sheer power of some of their cards they got.

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Noobsmog

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lol, those results. Maybe you don't like games anymore.

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Honestly the regular weapons seem to be ridiculously powerful. I guess I didn't really use weapons in the other games except for amon, but some of the boss fights in this game were really annoying me. I got fed up with one multi enemy boss fights near the end and pulled out my dragon god short sword and chopped them to pieces. I then proceded to clear legend dificulty in 3 and a half hours with my trusty gambling sword and 2 repair kits. Game might as well been on easy.

I highly recommend pulling out a strong weapon on some of the boss fights in this game.

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Noobsmog

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I wonder how much they are making off re-releasing this game over and over. Probably enough to realize a 2nd game would sell pretty well, right?

Also, the key to beating the dlc is stacking 4 Conqueror's Periapt (I think this is the item, it's been a long time since I played the game). You go from doing almost no damage to a ridiculous amount. I honestly think they made the dlc with those kind of items in mind.

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#8  Edited By Noobsmog

That paladin deathknight card is *really* good. Even just putting out 2/2's every turn is big in a control matchup. Paladins are already one of the better classes at getting board control; you could probably force out aoe or removal with hero powers alone. Considering the fact that paladins already have one of the best midrange/control decks out there right now I think they are going to be the best class this expansion, at least from what I've seen so far.

That's not even considering the 5/3 lifesteal weapon and 5 armor. Gross. I will be shocked if that card doesn't see play.

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Wow, this card seems, a bit overboard?? The battlecry hits so many useful spells.

Jade idol, earthen scales, mark of the lotus, all paladin secrets, inner fire, pw shield, potion of madness, cold blood, hallucination, evolve, soulfire, shield slam.

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I think Hadronox is going to be a really powerful card. The main problem with n'zoth in standard is that there are no solid taunts like sludge belcher, and a lot of the time you really need that face protection playing such a big card. Deathrattle minions are also really slow, while taunt minions are very good for tempo, specially against aggro. Return of cthun druid maybe?

Hunter hero card looks good, will have to see it in action though. Bear shark seems super good to me; hunter board presence is very important, and at the very least it forces people to trade their minions into it or get punished.

Gnomeferatu is an interesting card. It's obviously not going to carry the warlock class, but I think it might be included if warlocks actually are able to create a viable deck. You can really ruin someones day if that catches the right card, and it's stats aren't bad.