It was a blissfully melancholic experience for me. I know I’m atuned and receptive to the tone that Dear Esther creates and therefore it meets me in a way it wouldn’t for everyone, but what I personally got out of it was a very memorable experience that surpasses what I experienced playing the original.
And I have to emphasise that the caves section for me was without hyperbole the most beautiful thing I’ve ever seen in a game – just utterly, utterly beautiful. I was frequently mouth agape, just saying “wow”, and complemented by the music those moments were really special.
The deliberate walking pace that is all Dear Esther allows meant that at the end someone who was watching me play said “I just feel like I’ve walked across an actual island this evening” and we had. In a very real way we had made that journey that felt like a real-life one. I’m still trying to piece together what I think about whether it delivered everything as effectively as it could and whether the randomisation of audio clips and a deliberately obfuscated story makes sense as a methodology, but wow, what an experience it all was.
@ShadowConqueror said:
Does anyone know if all the narration is the same as in the mod version?
There have been some new lines recorded and written compared to the original though I don't think a large percentage. The narration is randomised of course though so there's all kinds of line in there that you might not have heard in the original either depending on if you played it a few times.
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