I feel faitly similarly to yourself. I'm now not so sure about "I am alive" compared to the preview I read about it 3 or 4 years ago and since it's scope will probably be more limited, but I'll be paying attention to what people say about it.
Also, heck yes to The Witness. That might be the game I'm most hyped for just because Blow's way of designing and thinking means there could be some really unique moments and things tried out that have never been seen before. I'm hoping it will give me at least one moment where ideas it's being feeding me throughout the game suddenly come together and change everything about what I thought about things beforehand. Maybe it won't end up being that kind of game, but it'll be great whatever.
An interesting read. It's definitely best to expereience such unexpected things when you're completely oblivious of them in advance - makes the moment so much sweeter.
Great questions again - all the things I was interested in. Definitely learnt some interesting things from that and makes me less concerned that Patrick is just going to move onto something else soon for the sake of it (well I'm sure it would be a decent reason if so, but it's nice to have him at GB).
Here's one of my ideas for a game that I fleshed out a while ago: it's a dynamic, channeled yet open-world, buddy road game. I'd give it to Irrational or Valve with my longshots being Team Ico or a random team lead by Clint Hocking or Jonathan Blow.
There's so many other ideas I'd like to see realised one day - I might get round to blogging about some more of them at some stage.
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