You'll start playing Portal 3, only it will have guns and not take place at Aperture. Last five minutes of the game, there's a room off to the side that's completely missable, and in that room is a mirror. You see your reflection for the first time, and you've actually been playing the whole game as Gordon. Cut to late title card, Half Life 3. You walk out of the room, play the last five minutes, credits, game ends.
Jeff loves unique controls in games. From the Twilight Princess GCN review:
"The combat controls are more conventional on the GameCube, since you won't be shaking the controller around to attack (though if you've already played the Wii version, expect to feel dumb when you start to shake your WaveBird and wonder why nothing's happening), but the Wii controls actually end up feeling more precise in a direct comparison. It's easier and faster to aim your arrows, boomerang, or other targeted items using the Wii Remote. It's easier to move the camera around with the Wii Remote, too. While the GameCube controller is more precise when it comes to swinging your sword, the easier aiming and faster access to the spin attack make the Wii version's combat controls superior, even though they have a few issues of their own."
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