Ugh, I know it takes a lot to make a game, but stuff like Scum seems so cynically targeted at getting streamers to do dumb stuff with it and get people to buy it that way. Is the game good? Doesn't matter, your favorite streamer is playing it
I thought Barlog's answer to Brad's question about crunch and employee work hours was pretty clueless and misses the point raised by people like Josh Sawyer in his talk at Reboot Develop this month.
If team leaders or a significant chunk of a team decide to work crazy hours, everyone is going to feel pressured to work crazy hours. From a game director's perspective, it's in his interest to just believe that "everyone is so enthusiastic and committed to the game they're willing to kill themselves", rather than what is probably the truth. That is, a large chunk of people are afraid to speak up about the crazy hours for fear of it impacting their careers. This is the kind of thinking that leads to burnout and people leaving the industry.
100% this. I'm glad Brad asked the question but I wish he had pressed Barlog a little more on what his response implies. If that means no Cory Barlog on GB in the future, so be it.
For everyone saying 'should have watched 6'...I watched seven and there's still a cliffhanger. There's no good stopping point. It's almost like it was designed that way or something.
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