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VanderSEXXX

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VanderSEXXX

587

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#1  Edited By VanderSEXXX

My Uplay is VanderS3XXX. My timezone is +9:00 GMT. Im just lvl 5 now since I just bought the game yesterday. :p

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VanderSEXXX

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Happy to see to see that many are trying out this painful method of playing the game. My 1st run ended when I tried to upgrade magnetic weapons too early in the game then I saw project avatar already 3 slots close to completion and I barely made contact with other resistance then I saw I got no supplies to build additional facilities nor enough intel to even make contact to hit another black site. So in short, GG!!!! X(

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VanderSEXXX

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I'm already at my 4th run after failing to manage the resources, research, resistance contacts in Ironman mode. Damn Dark Events and Project Avatar is putting too much pressure and my soldiers are always gravely wounded. T___T

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VanderSEXXX

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@quipido: I interpreted that as something that really exposed Nick's inherent humanity, actually. He was pointing out that, even if he's a "synth" and not a "human", and maybe he doesn't experience emotions the same way, we're all still defined more by our actions that what's going on in our heads. It doesn't really matter how you feel about doing something, but whether or not you do it. It's existentialism, something anyone can relate to. Ultimately, I felt like there was a lot more to be gained from examining the actions of the Synths (desperately trying to free themselves from slavery) than speculating on whether their mental processes qualified as human enough for my tastes. I understand the other side, but there just seem to be too many examples suggesting the Synths were more than just tools, and it made the other argument just feel like self-justification.

This analogy of Nick is what made me consider joining the Railroad. However I ended up joining the Institute due to the character's affinity to his son, and thinking the son can be reasoned with and make exceptions. Unfortunately the game's writers hindered such a choice. :p

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VanderSEXXX

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I had alot of fun playing this game and its new mechanics to weapon customization and such. However as an RPG I fully agree with your essay and yes sometimes the choices we're not executed properly by the game's writers and dammit I just wish that they leave the story and lore writing duties to Obisidian or any of the original writing from the 1st two Fallout games and just have the Bethsoft in-house dev team concentrate on the gameplay instead. I seriously believe that it would have been really something should they have agrred to that kind of development deal. I ended up joining the Institute but what was disappointing about it all was the choices even as the director you cannot make peace with other surface friends.

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VanderSEXXX

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#6  Edited By VanderSEXXX

@bananasfoster said:

I made the mistake of playing the game for, like, 80 hours before doing the quests so, by that point, all the quests just seemed boring. Not the fault of the game, but it was like, "UGH. Go get this? Come back? Go get another thing?!? I DON'T WANT TO DO THIS ANYMORE".

I'm giving it a break.

I think my favorite quest was the one that ends with the introduction of the Brotherhood of Steel. That part where the airship flies overhead, and the music is playing, is the best moment in the entire game, in my opinion. I really loved how it sounded heroic and powerful, but still threw in that minor chord at the end of the bar to let you know that the Brotherhood is still "off". They're not heroes.

I fully agree with how Bethsoft dropped the ball on the lore about the BOS, how Paladin Danse described them it made me cringe to how far it was from the original lore which was much more interesting. Fallout New Vegas was the real Fallout 3 for me when it comes to the story. And yes the quest design still has the same flaws like in Fallout 3. However for this game I ended up playing this game without fast travelling as wandering the wastes of Massachusetts is pretty fun.

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VanderSEXXX

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#7  Edited By VanderSEXXX

@bill_mcneal: It can just be added and can be done anytime. :)

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VanderSEXXX

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#8  Edited By VanderSEXXX

@mosdl said:

Seems to be a trend, Dragon Age: Inquisitions's Trespasser DLC has mini boss fights harder than anything in the main game, I actually wiped and had to reload and use more strategy than normal on Hard difficulty.

As for the Witcher 3 DLC, I hear that people who focused on sword play are having a harder time, need to use more signs supposedly.

True! combat builds will get quite the challenge especially on New Game +/Death March. You can see how long it took me to take down the toad here just using swordplay and quen.

Loading Video...

Just skip to the part where I'm already fighting the toad though if ever. hahaha

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VanderSEXXX

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Stick to that and don't play the DLC at new game plus if you want to begin playing it immediately. I've also noticed the DLC is kinda harder on new game plus and with Death March on and I'm already lvl 70 haha.

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VanderSEXXX

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Already jumped on board. Enemies are pretty painful again at the start but of course subside as you get the new legendary gear. Uploaded my new game + playthough if anyone wants to see.