So... I actually reinstalled the game and finished it after reading the spoilers in the last chapter.
The last chapter is really clever. Having to jump between 2D and 3D puzzles was a real "Now you are thinking with Portals" moment. It's a beautiful climax that is perfect in length and would have been ruined if there were more puzzles like that.
I still think the lack of any narrative breaks between puzzles really hurts the game's pacing. There's a walking simulator moment at the end and from what I gathered it's about a computer programmer who is so immersed in designing a game that they are living in it. The story beats just come too late for me to really be invested.
Also curious if there is any difference from picking the Man or Woman character in the beginning? I picked the Woman and noticed a few moments where there were inaccessible doors or switches meant to activate another area.
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