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Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Games that feature characters whose hair movement is governed by a physics engine.
An in-house engine created and used by Bungie to develop the Halo games.
"Hand to hand. It is the basis of all combat." -Gray Fox
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Hunters, or Mgalekgolo are an alien species of the Halo series. They are comprised of small worms bound together in a hulking, formidable shell. They invariably fight in pairs, and are the strongest Covenant warriors.
A page dedicated to the graphics engine that has powered games such as Doom 3, Quake 4 and Wolfenstein.
The fifth version in the id Tech engines designed by John Carmack and developed at id Software LLC for Rage and Wolfenstein: The New Order.
The sixth version in the id Tech engines developed by id Software, know internally as "id Tech 666".
The seventh version of the id Tech series of engines.
Occasionally, it isn't just enough to let the ragdoll flop around on the ground. Some shooters have weapons that pin enemies to objects or walls when they hit.
One of the alien speicies that comprises the Covenant of the Halo series; known mostly for use their use energy shields and long range weaponry in battle.
Karate is an umbrella term for a wide range of martial arts originating in pre-Japanese Okinawa.
A Knock out or KO is when, example being a fighting game, one of the players is sent into a state of unconsciousness.
The ability to float through the air without the aid of a mechanical device such as a jetpack, or the usual biological aids, such as wings.
Monolith's proprietary game engine used for their 3D games.
A peaceful race of friendly and somewhat clumsy bipeds native to Oddworld, the Mudokons were forced to abandon their ancient shamanistic traditions after being enslaved by the profit-hungry Glukkons.
Special ops branch of the US Navy and former or current employer of many game characters.
Necromorphs are the enemies in the Dead Space franchise. The Necromorph infection uses deceased bodies as hosts and forms hideously mutated shapes to adapt to more effective killing styles. Originally encountered on deep-space mining colony Aegis VII, it is believed that the infection originated from the Red Marker.
The New York Army National Guard is a component of the United States Military based in the state of New York.
An arachnid-like carnivore species native to Oddworld and worshiped by the Mudomo tribe of Mudokons.
The permanent existence of one's body after death.
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
PhysX is a realtime physics engine middleware originally developed by Ageia and now maintained by nVidia. It is the only currently available physics engine that supports hardware acceleration.
While all games on PlayStation 3 (2009 onwards) and later consoles have trophies, only games deemed large enough get to have the coveted Platinum Trophy for earning every Trophy in the base game.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Rockstar's proprietary game engine.
Sackbots are AI controlled, fully customizable, friends or foes used in LittleBigPlanet 2.
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