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Game » consists of 1 releases. Released Aug 31, 2002
A gunslinger is to guns what a swordmaster is to swords.
More effective than any hospital. These games let you heal damage; ranging from a black eye to a gunshot wound, just by having a snack.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
An enemy type in the Ragnarok franchise.
A special day named after a specific event. It is usually a celebration of something or someone and does often involve festivities and cake.
Concept in which designers fuse usefulness of multiple classes into a single class. A Jack of All Trades and (usually) Master of None.
Bugs that are sapient beings and have humanoid and/or anthropomorphised features to varying degrees. This page includes Arachnids (Spiders, Scorpions) for brevity.
A gameplay mechanic allowing players to store their items and freely carry them around.
A Halloween themed enemy type in Ragnarok Online.
Hopping Chinese vampires that suck life force.
Employees of the Kafra Corporation in the Ragnarok series.
A type of water sprite found in Japanese folklore.
Information on the time honored tradition of killing rats. Killing rats is a much cliched first quest for many western RPGs.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
Kobolds are anthropomorphic dogs/reptilians of short stature that dwell in forests and caves. In fantasy RPGs, they typically wield primitive weapons and command limited shamanistic magic. The term "kobold" has also been used in reference to other types of creatures including lizardmen, spirits, or simply humanoids with various skin tones.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Boxes of random items, usually able to be purchased using real money currencies.
The Lunatics are a monster type in the Ragnarok Online series.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
Many games allow you to buy stuff, these are the dudes who help sell it to you. Typically they also engage in light conversation.
A box, chest, or similar reward beckons you to come near, but it is actually an enemy in disguise. Sometimes can be difficult to differentiate from a real treasure chest.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
Frequently featured as a class in many RPGs, the monk often fights unarmed and unarmored.
Animals that can be ridden by players to get around faster.
A mouse is a small rodent with a tail and whiskers.
A Christmas gift monster from Ragnarok Online.
Despite his inexperience, the New Guy has saved the world more times than any veteran.
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