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Concept »
The game detects a player's achievement progress and shows some form of progress indicator on-screen.
A system put in place to stop players from performing game breaking-actions, such as hacking or using specialized software to cheat, such as an aimbot.
Games that numerically track the player's progress towards completion of a specific goal, single level, or the entire game.
Your current position shows you what place you're in during racing games, events and more!
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A comparison between how many kills a player has made and how many deaths they have suffered. A staple of multiplayer FPS matches as an at-a-glance measure of performance.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
A continuously updated tally of each player's score, kills, deaths, and other info in a multiplayer match. It can usually be pulled up while playing by pressing a button or key.
My Lego Network (or MLN for short) was a Adobe Flash and ASP.NET-based childrens' social networking site built especially for LEGO fans by the LEGO Group. It integrated standard social networking with a gaming function, where players can advance through the Ranks and exchange virtual prizes. It also had achievements related to site use, events and LEGO Universe as well as some other game connectivity.
Despite it being mathematically impossible, some games allow players to go beyond 100% completion.
Par times are provided as incentive to complete levels faster. Par times are typically achievable without any advanced techniques such as rocket jumping or animation canceling.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
‘S-Rank’ is a term used in games, most commonly awarded at the end of stages with graded missions or side objectives.
Exactly three times more impressive than a normal S-rank.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
Multiple teams featuring more than two or more players, compete against each other. At the end of a game, one team is declared the winner.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
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