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    Ratchet & Clank: Size Matters

    Game » consists of 12 releases. Released Feb 13, 2007

    Ratchet & Clank: Size Matters was a PSP iteration in the series released in 2007, and the game was later ported to the PlayStation 2.

    goldenroad's Ratchet & Clank: Size Matters (PlayStation Portable) review

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    • 0 out of 0 Giant Bomb users found it helpful.

    Not a bad debut on PSP

    Ratchet and Clank size matters was a 2007 release for the playstation portable and the first time a ratchet and clank game had appeared on the handheld platform. The playstation 2 games were hugely successful and ratchet and clank swiftly became one of the most popular action platformers around. The games used moments of platforming and added some impressive gunplay by including some of the most memorable guns in gaming to date. When Sony first announced they would be publishing a ratchet and clank game on the playstation portable there were great expectations for the game. However people became critical of the playstation portable being an unsuitable platform for such a game and had concerns such as how the camera control would be handled.  
     
    However this game is incredibly impressive considering the minimised hardware it  has to work with and problems such as a single thumbstick as opposed to dual thumbsticks. The game works well to reduce the number of issues and still provide fun and exciting gameplay throughout. The game uses a number of interesting minigames to break up the gameplay. Whilst these offer no greater depth to the game they help keep the experience enjoyable but are unlikely to keep you coming back for more. The graphics are some of the best on PSP even 3 years after its release. It boasts interesting environments, spectacular gun effects and fantastic facial expressions on the main characters. Whilsts it still has some blocky textures it is no more than can be expected from the hardware it has to work with. The roster of guns has been reduced to only 13 this time around, however each gun is uniquely interesting in its own right. You have your standard pistol (lancer) and shotgun (concussion cannon) but it also includes such crazy weapons as a gun which fires a laser beam and a gun which turns your enemies into cows. Each gun has the ability to be levelled up and mods are available to make each gun more powerful. This provides an incentive for you to keep using each gun as they gain experience with each kill. The game has 8 gadgets overall 4 of which are active the other 4 are passive, such as the bolt grabber and the map o matic. The game also includes the ability to equip armour to ratchet, As you progress through the game ratchet will find/ or be awarded with different pieces of armour. There are 7 main categories of armour each with 4 pieces to collect, wildfire, sludge mk 9, crystallix, electroshock, mega bomb, hyperborean and chameleon. However a new gameplay feature is the ability to mix and match different combinations of armour to create armour with a different ability. This adds a layer of depth to the gameplay and you will find yourself combining armours to give yourself better powers such as a full suit of wildfire will give you a flaming wrench which does extra damage.  
     
    The games controls are one of the most impressive things about the game. The developers have managed to create a control scheme that feels both natural and simple. The obvious obstacle is the lack of a second thumbsick however they have mapped the camera controls the the shoulder buttons and the strafe controls to the directional buttons. Every now and then you may encounter camera troubles and it can be difficult to change the camera during combat but overall i think they have done a very impressive job to replicate the controls from the playstation 2 games.  
     
    The game a fairly good plotline which can be funny and unpredictable. However the game is all over way too quickly! With only 9 planets and only 8 you are able to return to the games storyline barely pushes the 5 hour mark. However I found myself replaying the game 3 times just to unlock everything, find all the platinum bolts and fully upgrade all the weapons. This is definetely a game which encourages replays as if you want to acheive all these things you will have to play through the game several times. This is what people fail to understand when they judge the game seeing it only has a 5 hour play through time, whilst many people will not want to play through it several times as it can be often seen as repetitive and boring, I found myself coming back to it again and again. I am however a big fan of the series and therefore may be including some bias in that opinion. Many people won't like the length, others will not care.  
     
    Overall i think this is still one of the best playstation portable games available and i recommend it particularly to fans of the series, however for people who haven't played a ratchet and clank game before step with caution as this might not be the best place to start.

    Other reviews for Ratchet & Clank: Size Matters (PlayStation Portable)

      Size does matter, but not when it comes to games. 0

       Ratchet and Clank: Size Matters Review The Ratchet and Clank series has been around for 8 years now. Insomniac really haven’t done much to change the (for the most part) winning formula that is the Ratchet and Clanks experience. Every game has always managed to create a very fun and challenging experience filled with great characters, outrageous weapons and original gadgets. The pinnacle of the series for me was RAC2, this expanded on the weapons, added the awesome space combat sections and ha...

      0 out of 0 found this review helpful.

      Size matters is a fun, bite-sized version of R&C. 0

      I've always like ratchet and clank, sadly this is the only one i've had the chance to play from start to finish. But i can say with great confidence that this is a great portable version of R&C. In fact this is just a great portable game even without  Isomniac behind it. Like all the games in the series you'll go through about a dozen differen't planets, shooting and smashing your way through various robot foes. And as always, collecting bolts to buy new weapons. And this is where the game h...

      0 out of 0 found this review helpful.

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