Game Mess Mornings 06/03/24
GrubbSnax
Unprofessional Fridays 05/31/24
Unprofessional Fridays
#242 - GS3XL
GameSpot After Dark
The Community Spotlight 2024.06.01
The Community Spotlight 2024.05.25
GB@Nite LIVE! Tickets & Details
The Community Spotlight 2024.05.18
Franchise »
A large mass of people. This is most commonly seen in sports games where the crowd consists of a large amount of spectators.
A speedrun describes the action of a player attempting to complete a game in the fastest time possible. The rules of speedruns can vary, but generally allow glitching and sequence breaking as long as the player does not cheat with external devices/tools or tampering with the game.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
The Spike Video Game Awards (VGAs) were an award show hosted by Spike TV and produced by Geoff Keighley. They began in 2003 and lasted until 2013, gathering a considerable audience for the time.
The Spike Video Game Awards recognized the best games of 2005.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
Sometimes, you want to play games with a real person who's sitting right next to you. These games have you covered.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
A squad is a group of military personnel who work together as a group. Popular in both single-player and multiplayer games, the other players within the squad can be either AI or other people.
You work with a small team of AI or human squad members (usually with a total squad size of 4) to complete objectives.
The inability to walk in any direction whilst shooting a weapon of any sort. The player usually still has the ability to pivot.
Enemies who at first appear to be statues, until they surprise the player by moving.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Not to be confused with just any metal case, SteelBook is a brand of metal packaging for disc-based media.
3D Stereoscopy is the use of two images generated from slightly different angles in order to create a 3D effect. This usually requires the use of 3D glasses to separate the left/right image for each eye.
Usually the room before a boss battle, filled with ammo, health and other goodies for players to stock up on.
Damaging enemies by simply jumping on top of them.
A term to describe a weapon's ability to hinder the movement of it's target.
Strategic dismemberment allows players to separate an enemy's limbs from its body without killing it, disabling limb-specific functions.
3DS titles that use the handheld's built-in StreetPass feature, allowing two units in sleep mode to share game information when they detect each other.
The option to display dialog and other information with text on screen.
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
Be it bionic, demonic, or just plain magic; the supernatural arm often comes alone, but one is usually enough to give its owner extra powers.
The Suplex is a well-known wrestling maneuver where the attacker grabs hold of their opponent, lifts them off the ground, then uses both of their bodies to drive the opponent into the mat.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
Some games force you to try and survive as long as possible without losing, or tasks you with surviving a certain number of "waves" of enemies before granting you victory.
Enemies that are small, deal relatively low damage, and have low health, but make up for it by attacking in large numbers. Examples include Flood infection forms from Halo, Trites from Doom 3, or Crawlers from Resistance: Fall of Man.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment