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Giant Bomb Review

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Dante's Inferno Review

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  • X360

That Dante's Inferno is almost proudly derivative of Sony's God of War series isn't inherently a bad thing, but its lack of unique accomplishments makes for a hollow experience.


 There's Hell to pay.
 There's Hell to pay.
Between Darksiders and Dante's Inferno, there's been an awful lot of chatter in early 2010 about the relative virtues of originality in games. The proliferation of new, often very specific gameplay ideas is intrinsic to game development, but these are both games that are particularly unapologetic about where their inspiration comes from. Darksiders is a whole-cloth tribute to The Legend of Zelda: Ocarina of Time--and, by association, all of the main Zelda games released since--which applies a darker, bloodier motif to that very specific gameplay formula. Similarly, Dante's Inferno takes the God of War format and swaps out a brutal, heavy-metal take on Greek mythology with a brutal, heavy-metal take on the medieval vision of Hell.
 
The key difference here is that, while Darksiders delivered the Dark Zelda game that certain fans have been demanding of Nintendo, Dante's Inferno simply feels like an off-brand version of the game it's aping. It's not quite the Transmorphers: Fall of Man to God of War's Transformers: Revenge of the Fallen in terms of the quality of the experience, but it's hard to shake the sense that you've already played a better, more inspired version of this game.
 
Aside from its naked cribbing from God of War--which extends from the tone of the rage-driven narrative to the rage-and-combo-driven combat system--the other significant characteristic of Dante's Inferno is that it is very, very loosely based on an important piece of classic literature. Regardless of whether you hold The Divine Comedy in high regard or have never even heard of it before, rest assured, there's enough distance between the source and the game that it's kind of a moot point. Other than some character names and the occasional chunk of prose, the primary influence Alighieri's epic poem seems on the game is its savagely poetic depiction of Hell.
 
Here you travel through the nine circles of Hell as a character named Dante--a character whose connection to the Dante from The Divine Comedy doesn't seem to go very far beyond the namesake and the vintage. He's a Crusader burdened with his own considerable sins who seems to be fighting as much for his own redemption as he is the soul of his wife Beatrice, which belongs to an unnervingly well-endowed Lucifer. There's a lot of righteously indignant yelling on Dante's behalf, who, like Kratos, is a character all but defined by his disrespect for the rigid hierarchy of mythological realms, a trait that's pretty well galvanized when Dante beats the Grim Reaper (I guess to death?) at the start of the game and makes Death's scythe his own.
 
 Clearly, a good face-stabbing will clear up this problem.
 Clearly, a good face-stabbing will clear up this problem.
And so, Dante works his way to the icy center of the Inferno through a grotesque menagerie of sinners and demons, each more damnable than the next. Perhaps it just speaks to how influential The Divine Comedy has been on the modern perception of Hell as a physical place, but a lot of Dante's Inferno looks generically hellish. The color palette modulates a bit as you progress, and there's some stylized 2D animation--seemingly inspired by Hellboy artist Mike Mignola--used to tie Dante's personal transgressions with the circle of Hell he's currently in, but mostly it's all fire and brimstone, writhing corpse piles, and a generally dungeonesque motif. Dante's Inferno also tries to play the part of provocateur, most apparently with some of its character designs. I can admire the imagination of the artists who conjured up some of this imagery, but having you fight unbaptized babies is clearly designed to shock, but the only thing that's really shocking about it is how calculated it all seems. 
 
As for the gameplay make-up, well, I don't mean to harp on this point, but it feels remarkably similar to God of War. I suppose I wouldn't feel so compelled to mention this point repeatedly if the specificity of it wasn't so startling. You've got light and heavy attacks you can string into combos, as well as a limited selection of magic attacks that often serve to enhance Dante's range of attack with his scythe. There's the occasional box-pushing/lever-pulling puzzle, and there are outsized boss fights and vicious, quick-time finishing moves, but I felt like I spent a disproportionate amount of the game squaring off with low-level enemies by the half-dozen, over and over again. It's all very sound mechanically, with Dante having a pretty substantial suite of attacks, and different enemies, as well as different combinations of enemies, requiring different tactics, but it can be wearying after a while.
 
 Yup, killing babies is messed up. Good job, Dante's Inferno!
 Yup, killing babies is messed up. Good job, Dante's Inferno!
This issue comes to a head near the end of the game, when you're subjected to a series of arena battles, each with its own unique win condition, and it's a section of the game that barely conceals its role as filler. Now Dante's Inferno is not an easy game, but my experience with these trials was particularly taxing, and I felt like I was being asked to perform in specific ways that the game simply hadn't prepared me for. Maybe my decision early on to pursue the evil end of the game's two-sided skill tree almost exclusively left me underdeveloped in some key ways, but whatever the reason, the negative impact this had on my experience was palpable.
 
Imitation is an open invitation for comparison, and while it's mostly competent from a technical perspective, it's all very rote. Since God of War is a PlayStation 3 exclusive, I suppose there's some merit to the way Dante's Inferno exposes this very specific style of character-based action game on the Xbox 360, but it's clearly an imitation, and I never got the sense that the game aspired to much beyond simple reproduction.

140 Comments

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Kohe321

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Edited By Kohe321

My friend got it and we played through it in two sit-throughs. Agree with the review 100%.

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Balaamsafe

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Edited By Balaamsafe

I really like this review, very well written.

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kreeztoff

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Edited By kreeztoff

God of War is good, yes? We can all agree on that? Good. Dante's Inferno plays exactly like God of War, right? See where I'm going with this?
 
You're idiots.

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goumutgo

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Edited By goumutgo

 
Deserves 4 stars. Not best nor worst .Play it till GOW3 is out. This is not a bad game.

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Cabi

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Edited By Cabi

 I really like this game.  Two stars is a really bad joke for this fine game :(
Also i dont understand the problems with the challenge. It was no problem after all, just press some buttons a bit faster :P. 

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Ghostiet

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Edited By Ghostiet
@AnotherSomebody said:
" God of War is good, yes? We can all agree on that? Good. Dante's Inferno plays exactly like God of War, right? See where I'm going with this?  You're idiots. "

Jessica Biel is a woman, yes? We can all agree on that? Good. Angela Merkel is also a woman from the same species as Jessica Biel, right? See where I'm going with this?

You are an idiot.

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microshock

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Edited By microshock
@AnotherSomebody said:
" God of War is good, yes? We can all agree on that? Good. Dante's Inferno plays exactly like God of War, right? See where I'm going with this?  You're idiots. "
 
God of War's gameplay mechanics aren't the only thing that make it good. It's also the greek mythology background, the epic boss battles, etc. 
 
Obviously this wasn't as good as God of War, plain and simple regardless of how similiar it is.
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ErgoProxy77

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Edited By ErgoProxy77

Oh boo hoo its like God of War.  The story looks interesting to me even if it is a butchering of Dante's Inferno.

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Terranova

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Edited By Terranova


Only two stars, bit harsh isn't it Ryan.. it's not perfect but it doesn't deserve that low of a score,  I  finished it playing both unholy on my first play through and holy on my second and enjoyed both times..  Your point about not being prepared for the Challenges towards the end i feel is a little unfair  because it does prepare you if you bother to use the combos and spells etc  your given through out the earlier stages by the time i had gotten to the challeneges i knew what to do as i had done it plenty of times before then.    

As i said  I played just unholy in my first play through and i had no problems at all, your not undeveloped if you use the relics, spells, and combos given to you.. why you didn't i'm not sure but that's not the failing of the game if you dont use them surly.

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Yummylee

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Edited By Yummylee

I already guessed as much after watching Ryan's Inferno.
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Andborn

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Edited By Andborn

Bah I hated this game for the first half, then it kinda grew on me. It's tough and I appreciated it's unapologetic difficulty. But hey one man's garbage..

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MJGibson

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Edited By MJGibson

Honestly, I have to disagree with this review.  Two stars is harsh.
 
It's absolutely not an original game in pretty much any sense, but this game is much more fun than 2/5 stars.  I'd give it 3.5/5, simply for the fact that I am having a pretty fun time playing it.  Where else can you get an achievement for killing unbaptised babies?

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Hailinel

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Edited By Hailinel
@MJGibson said:
" Honestly, I have to disagree with this review.  Two stars is harsh.  It's absolutely not an original game in pretty much any sense, but this game is much more fun than 2/5 stars.  I'd give it 3.5/5, simply for the fact that I am having a pretty fun time playing it.  Where else can you get an achievement for killing unbaptised babies? "
The fact that you're under assault by unbaptized babies in the first place is gratuitous to begin with.
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MJGibson

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Edited By MJGibson
@Hailinel: Not only that, but unbaptized babies with T-1000 knife-arms.
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Hailinel

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Edited By Hailinel
@MJGibson said:
" @Hailinel: Not only that, but unbaptized babies with T-1000 knife-arms. "
And there are people that consider this a good design concept.  Like the review says, it's really just adding shock value for the sake of it.  There is absolutely nothing gained by the game for their inclusion.
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Floppypants

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Edited By Floppypants

I just finished the game, and I thoroughly enjoyed it.  The game media has really been too harsh on this game due to the 8th circle trials.  I didn't fail any of them once, and it was the circle I spent the least time in.  You just have to think about each trial and equip the relics that will help most in those situations.  The trial Ryan was stuck in I breezed through using a relic that extended my combo timer and spammed upgraded cross attacks.  There was nothing to it.

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amir90

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Edited By amir90
@Hailinel said:
" @MJGibson said:
" @Hailinel: Not only that, but unbaptized babies with T-1000 knife-arms. "
And there are people that consider this a good design concept.  Like the review says, it's really just adding shock value for the sake of it.  There is absolutely nothing gained by the game for their inclusion. "
when did gore and nudity go out of date?
Was one of the best moments in that game, I literally had to stop playing for 30 seconds.
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Jedted

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Edited By Jedted

I expected this to get a 3/5 for it being a blatant God of War rip-off but i geuss one arena really tarnist Ryan's experiance with the game.  It's clear that most journalists are playing favorites by saying Dante's Inferno has nothing special compaired to God of War, according to the player reviews i've read it's a competant GoW clone that is fun to play has a unique setting. 
 
The fact that the art design shocks or disburbs some people i think shows the artistic value of the game.  Ofcorse i've only played demo and i never touched GoW so what do i know? 
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kagekage

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Edited By kagekage
@Microshock said:
" @AnotherSomebody said:
" God of War is good, yes? We can all agree on that? Good. Dante's Inferno plays exactly like God of War, right? See where I'm going with this?  You're idiots. "
 God of War's gameplay mechanics aren't the only thing that make it good. It's also the greek mythology background, the epic boss battles, etc.  Obviously this wasn't as good as God of War, plain and simple regardless of how similiar it is. "
The fact that you get only 2 freaking weapons AND repetitive elements consistently spread throughout the game doesn't help either. 
YOU sir, are an idiot.
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spankingaddict

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Edited By spankingaddict

fine review... 3/5 stars for me...

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Nettacki

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Edited By Nettacki
@Tuffgong:  What do you mean by "conceptually unnecessary"? Like, there's no need for a video game adaptation of a literary epic at this time and age?
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white

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Edited By white
@Hailinel said:
" @MJGibson said:
" @Hailinel: Not only that, but unbaptized babies with T-1000 knife-arms. "
And there are people that consider this a good design concept.  Like the review says, it's really just adding shock value for the sake of it.  There is absolutely nothing gained by the game for their inclusion. "
And yet something is lost with their exclusion. Creepy, sure,  but the babies seem to solidify the fact that "YO DUDE HELL IS CREEPY! I SURE HOPE I GO TO HEAVEN WHEN I DIE."
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Edited By LiquidSwords

I tend to agree with a lot of the reviews from the GB crew, but I disagree with this one. Game is fun and entertaining. By the way Darksiders ≠ Zelda.
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mrcodman1976

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Edited By mrcodman1976

I do not agree with ryan,I think this game is great fun love the graphics really fun to play i would of given it more like 4 stars.I have not played god of war so ryan should of judged the game on it's own merit.I saw him playin on the quick look i had no problem with any of the last part of the game.I would say play the game on a easier level.Yes you die alot but i loved the game this is the first time i have disagreed with giant bomb shame.

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mrcodman1976

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Edited By mrcodman1976
@Apathylad:
i got bayonetta and dantes inferno was much better.but i would of given dantes a much better score than ryan.
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Carlos1408

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Edited By Carlos1408

Great review Ryan. Well justified. :D

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Chokobo

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Edited By Chokobo

I enjoyed the game, but I can see why you didn't like it.

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Edited By Advertisement

I concur with these statements

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LiquidSwords

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Edited By LiquidSwords

Wonder if GOW 3 is going to get 2 stars.
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newmania

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Edited By newmania

When they changed their name from EARS to VISCERAL GAMES BLUUUUAAARGGGGHHHHHHH *spraying blood from every orifice* I realized that the people working there have no idea why Dead Space was a success. They think that what we want are darker, more violent clones of popular games. Dead Space was a highly polished and refined successor to Resident Evil 4, not a 1:1 clone at all.

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deactivated-5b65b74e68e3e

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I played the demo but I don't own the game. The mechanical similarity to God of War doesn't bother me at all. However, the lack of cohesive game development does. Ryan's criticism that the game didn't prepare him for the finale is a big red flag. Well developed games will condition the player with minor challenges first.

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RHCPfan24

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Edited By RHCPfan24

I love Ryan's 2 star animation!!

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LiK

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Edited By LiK

Ryan, the game was a clone but it was still fun. i enjoyed it and the story wasn't bad. this should've been 3 stars minimum. the voice acting and music was excellent as well. your review seems to completely ignore the audio portions of the game. anyways, disagree with this review.

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EpicReflex

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Edited By EpicReflex

Harsh to say the least.

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lubbs

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Edited By lubbs

well i just finished the game mmmmm could have been better ... the only thing that was good about this game .. the cut scenes.. I cant say much more , my be if they make another i hope its better..

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Mezmero

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Edited By Mezmero

I just realized that this review never mentions the abilitease nor the use of interchangeable relics.  While I agree with the review, it begs the question of whether or not a member of the enthusiast press should know the game mechanics inside and out before writing a review.

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TwoOneFive

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Edited By TwoOneFive

So why did Ryan review this AND GOW3? 
 
if brad reviewed gow3 it would have gotten a 5/5 easily and everyone would stop bitching about it

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Lind_L_Taylor

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Edited By Lind_L_Taylor

Ryan really shit on this game. I don't think it's all that bad. Having never played God of War & on an Xbox, looks like it'll make a good substitute.  All the hate may drive the price down so I can scoop it up at discount. Thanks.

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ealasaid

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Edited By ealasaid

This game blows

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jmic75

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Edited By jmic75

I just finished Dante's Inferno and honestly...it was pretty easy and the challenge rooms weren't hard at all, I only failed one once. It was a decent game though at 6 hours it could have stood to be a bit longer as I started playing at 10 AM and am now done at 4 30 PM.