Something went wrong. Try again later

Giant Bomb Review

31 Comments

NBA 2K15 Review

3
  • PS4

The deep and challenging gameplay this series is known for is still front and center, but NBA 2K15's myriad technical problems put a damper on the experience.

Here is a fact that, regrettably, did not make it into my reviews of NBA 2K14 last year. As good of a basketball simulation as that game was, its online servers were also, for many players, practically unusable for long stretches of time. I did not run into many of those issues when testing the game myself for review, but they became the predominant topic of conversation in the ensuing months. 2K Sports' reputation with online gameplay is a spotty thing, at best. 2K14 was not the first game in this series to suffer from busted servers, and unfortunately, it wasn't the last.

You won't find a better looking or better playing basketball game on the market today, but NBA 2K15 regrettably still comes with its share of technical hassles.
You won't find a better looking or better playing basketball game on the market today, but NBA 2K15 regrettably still comes with its share of technical hassles.

NBA 2K15 is another very good basketball game that nonetheless floats between being mildly afflicted and utterly crippled by server issues. Some of its worst problems have begun to work themselves out in the time following its release, but many issues--including laggy online games, server timeouts in modes that in theory are supposed to be offline, and a clunky, barely enjoyable MyPark mode--still remain. There are likable improvements in this year's offering, but not nearly enough of them to make up for what an unfriendly experience the game often proves to be.

It's a shame, because on the court, NBA 2K15 is just about as good as this series has ever been. Not a lot has been changed in terms of controls, but A.I. has seen a significant overhaul, one that's most noticeable in defense. Shots that I had an easy time exploiting in last year's game are far more difficult to pull off, and defenders play you much tighter than in the past. Offensively, the only big new addition is a shot meter that appears below your player. The idea with this thing is to give you an idea where a player's best shot range tends to be, and when the correct time to release is. It's handy, I suppose, but it can also be distracting if you're not used to looking down at a meter when shooting. Once you do become accustomed to it, the meter does become a useful guide for improving your shot quality, though thankfully, it doesn't make every shot you take automatic, either.

Granted, the gameplay has always been NBA 2K's best feature, so it not seeing any major upgrades isn't a huge deal. That said, there are some strange issues I've seen creep up in modes outside of just offline exhibition matches. When playing games in MyPlayer or MyGM mode, I've often found that shots I would normally make with relative ease would just start missing late in games, seemingly out of nowhere. I'm talking about open looks, clean runs through the paint to make a layup, with only the lightest contact with defenders. The kind of stuff you just shouldn't miss. I've also run into a frequent issue in online match-ups with defenses suddenly just forgetting how to rebound. Over the course of several games, I watched repeatedly as defenders surrounding the basket just stared as the ball banked off the glass or the rim, and bounced right to the ground with no one making a move on it. The online game has its share of lag, but this seemed more like A.I. simply finding itself unable to process what it was supposed to do in that situation. I never saw this happen once in any offline game, but it happened quite a bit when competing online.

This is, of course, assuming you can even get online. Though the problems as of this writing are nowhere near as prevalent as they were the week of launch, I've still found online gameplay and matchmaking to be hit-or-miss. If I'm not just getting booted out of the menu due to a server disconnect, I'm still running into laggy games that negate a lot of the fun of playing basketball against other people.

What's bizarre is that those server issues have managed to plague purportedly offline modes as well. At various points, I've found myself booted out of the MyPlayer mode because the game uses the online servers to keep track of the VC (virtual currency) you earn throughout the mode. There would be moments where I'd be stuck on the player upgrade screen, unable to do anything while the server would endlessly try to calculate how much VC I would need to spend on my next upgrade package. That's insane. I understand that part of how 2K makes money on these games is by selling VC, and this is likely an anti-piracy measure, but if the servers can't handle having to do those checks on a regular basis, that's not very helpful for anyone. Again, those issues have become considerably less frequent in recent days, but I'll still occasionally run into situations where I can't even get into MyPlayer because the servers just won't connect.

NBA 2K15's face-scanning technology is capable of producing both fairly accurate representations of your face, and abominable horrors. I'll leave it to you to decide where this scan of our own Vinny Caravella falls.
NBA 2K15's face-scanning technology is capable of producing both fairly accurate representations of your face, and abominable horrors. I'll leave it to you to decide where this scan of our own Vinny Caravella falls.

It's sad, because the MyPlayer mode is NBA 2K15's best feature. It builds on the story ideas pitched in the Xbox One and PlayStation 4 versions of last year's game, letting you create your own rookie and taking him on a journey through the NBA that starts on the very bottom rung of the league. Where last year's game presented you as a draftable potential superstar, this year's instead has you as an undrafted free agent, forced to move from 10-day contract to 10-day contract until finally latching on with a team. On each team you join, one of the star players will frequently speak to and mentor you, and this time around those players actually voice their on-screen characters. It's a nice touch that is undercut a bit by the fact that none of these players have much voice acting experience. It's great to hear DeMarcus Cousins and Al Horford actually speak to you, but their flat delivery doesn't do much for immersing you in the experience.

Voice acting isn't the only immersion breaker. Last year's MyPlayer mode had a ton of cutscene repetition, so much that you'd see characters commenting on the same person's birthday coming up four times in the same season. This year's game is less repetitive, but you'll still see cutscenes repeat a bit too often. In my first season, I got the "players have been traded, coach introduces you to your new teammates" scene three different times. Repetition and continuity issues--say, having Doc Rivers join your team as coach, then having a different coach character model pop up in every mid-game locker room scene--are just a bit too prevalent to ignore. It's also a shame that there's not more room for nuance in how you portray your character. You'll frequently get dialogue prompts during conversations, press conferences, and the like, but those dialogue options never really branch out beyond "saintly team player" and "egotistical jerk." Lacking any room to maneuver in-between those two extremes, these moments of choice end up not feeling like much of a choice at all.

One of the biggest changes to NBA 2K15 is how you go about making your player character. In addition to the usual character editing tools, you now have the ability to use the Kinect or PlayStation 4 camera to scan your own face into the game. Unfortunately, its effectiveness is...well, you've probably already seen for yourself. For my part, I was able to get a face scanned on the PlayStation 4 with relative ease in my well-lit living room. In less naturally-lit rooms, I found myself messing with lighting and positioning for upwards of two hours just to get something that looked halfway human. Worse still, early on in my testing, the game frequently would lose my face scans. Or if not the scan itself, all of the head shaping/hairstyles/facial hair options I had set. I'd have to re-do the scan or re-morph the head to make it look correct again. 2K says it's fixed this issue, and in recent testing, this has not reoccurred. It hasn't made the scanning tech any less finicky, though, and 2K's recent social media ribbing over the quirkiness of the tech doesn't exactly give one the impression that they think the issue is on their end.

Apart from the MyPlayer story mode, you can also bring your created character into the MyPark mode. Here, you'll choose an affiliation with one of three factions, then find yourself wandering around a park full of basketball courts to play some pick-up games. That is, of course, assuming you can get into a pick-up game at all. MyPark is the mode I found to be most beleaguered by connection issues. When it was at its worst, I'd get thrown out to the main menu at random, or get disconnected mid-game, which results in you being forced to watch your now A.I.-controlled character finish the online game before you can move on to another one. When the mode actually does function, it's still not very much fun. To get into games, you have to stand on the blacktop in a "got next" area, and wait for a game to finish before you can get into the next one. I might not have minded this so much if my average wait time for a game wasn't between 10-15 minutes--and much, much longer once I graduated to games played in the other, more advanced venues--which is longer than most of the games you'll actually be playing early on in MyPark.

Other bugs and quirks pop up throughout offline portions of the game, as well. While NBA 2K15 looks and moves just as spectacularly as last year's game, it seems more prone to visual and audio bugs than its predecessor. Halftime and post-game interviews with players and coaches are handled using audio from real game interviews, but sometimes that audio simply doesn't load, or, more hilariously, one of the character models won't load, leaving poor Doris Burke to interview a ghost. In other interviews, a random player or coach would wander into frame and block most of the screen. Other bugs are a bit less over-the-top. You'll run into overly long breaks between inbounds that you can't skip through (which I'll just guess is a mask for in-game load times), and sometimes you'll hear commentary fly off the handle over plays that aren't exactly barn-burners. Few of these bugs are especially game-breaking, though one issue that has driven me up the wall is load times. Games and modes typically take a good long while to load up, though how long they take is wildly inconsistent, ranging from merely kind of long to infuriatingly so.

I know I already said it earlier, but jeez, this game really does look pretty incredible.
I know I already said it earlier, but jeez, this game really does look pretty incredible.

The MyGM mode is, at least, mostly free of any major issues. MyGM offers up a great deal more interaction with your staff, players, and owner this year, and mercifully, the mode is generous about awarding XP for every action you take. That XP translates into bonuses you can spread across the players on your team, player scouting, contract negotiations, and even your relationship with your team's owner. The dialogue written for this year's mode is also considerably better, and less repetitive than in last year's version. A more simplified MyLeague mode lets you play through a team's season without most of the administrative busywork, and online leagues do return in this year's game, albeit in limited, and only sporadically functional form.

When it works, NBA 2K15 is every bit as good as this series is capable of being. The gameplay is deep and rewarding, and its modes offer a wealth of ways to play. But that great game is frequently smothered by issues with functionality. Its best modes are too often hobbled by reliance on 2K's junky servers, and bugs and design flaws are too prevalent to ignore. NBA 2K15 still offers the most realistic version of the game of basketball you'll find on any platform this year. It's just a shame that players will have to struggle against its shoddy infrastructure in order to get the most out of that experience.

Alex Navarro on Google+

31 Comments

Avatar image for hassun
hassun

10300

Forum Posts

191

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By hassun

Should people just buy one of the previous versions instead of this one? 2K14? ... 2K12?

(Depending on the platform of course.)

Avatar image for amyggen
AMyggen

7738

Forum Posts

7669

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

This game is one of the biggest disappointments of the year for me. I had hoped 2K would finally get their shit together with the online, but no dice.

Avatar image for awkwardloser
AwkwardLoser

240

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By AwkwardLoser

NBA 2K is the type of game that proves I could never be a videogameswoman, I love basketball and once again the gameplay of NBA2K is perfect. I haven't had my GM issues since launch and they made modifying roster much easier than it was in 2K14. I can totally overlook the online issues since I only do Co-Op on the couch but I understand as for audio glitches; after about 2 full games I start playing all Sports/Fighting games with a podcast/Spotify on. 2K14 was damn near unplayable due to the online handcuff and this fixes those problems, I do wish there was more freedom in my player. Call me lame but I love playing on Easy so that I can be star but the strictness of the "Teammate Grade" also bugs me, also it'd be nice if you could play as a "woman" like in NHL, even though it's really just a skin model...and my created player is 7' but still. If I were reviewing this game I'd have a very hard time knowing the proper balance of praising it for S-Rank on court action and punishing it for avoidable server issue.

Avatar image for deactivated-60b3efc3d52d7
deactivated-60b3efc3d52d7

119

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I got it on steam in the free weekend and after the first game in myplayer it crashed and would never stop crashing ever again. So that was my NBA 2K15 experience.

Avatar image for tmitch1109
tmitch1109

5

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By tmitch1109

I have had those late-game shot-making issues as well. I'll be shooting upwards of 70% for the first three quarters in MyPlayer and then, inexplicably, almost every shot I'll take in the fourth quarter will be of a low shot quality, will miss, and I'll get a Bad Shot Selection notification. I don't know what is up with that, but it's more than annoying. Also, had issues with VC saving properly in the MyTeam mode and while there are less game-breaking bugs than last year, the overall quality control this series has had for years now is extremely disappointing...they'd rather focus on getting big names licensed to increase name value than fix bugs from year to year...and I keep buying it. I'm obviously an idiot.

Avatar image for ripelivejam
ripelivejam

13572

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

shame, this is some purdy lookin basketsballs

Avatar image for skullking
Skullking

129

Forum Posts

3

Wiki Points

0

Followers

Reviews: 3

User Lists: 3

Te online issues and connection problems no longer exist. it deserves a 4 how, 3 back at launch

Avatar image for alex
alex

3983

Forum Posts

7447

Wiki Points

102160

Followers

Reviews: 0

User Lists: 1

Edited By alex

@skullking: I was still getting connection problems and online lag as recently as this weekend.

Avatar image for larrydavis
LarryDavis

1698

Forum Posts

23

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

"A genius, I am." - Virtual Shaq

Avatar image for skullking
Skullking

129

Forum Posts

3

Wiki Points

0

Followers

Reviews: 3

User Lists: 3

Edited By Skullking

@alex: I haven't had any connection issues and I play it pretty much every day. I've had it drop me out once, when I first bought it. Other than that it's been smooth. Although I suppose I may just be lucky.

Avatar image for dannyglover
dannyglover

251

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By dannyglover

Some of the most fun I've had with NBA2k15 was just scanning in my friends faces for my player using the PS4 camera. The good scans and bad scans make for some fun entertainment.

Was able to rope in a couple friends to play at the MyPark mode. The waiting is still pretty bad, but at least I have a couple buddy's over skype to talk to. The gameplay is then fun with the 3 of us playing against 3 random people.

Avatar image for jaydee
JayDee

446

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

i wish they would get the online components working better at some point but after 6 years of knowing it's broken i'm just used to it. the rest of the game is pretty much always amazing.

Avatar image for jamsque
Jamsque

64

Forum Posts

311

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

I've often found that shots I would normally make with relative ease would just start missing late in games, seemingly out of nowhere

I'm glad to see someone else having this problem. I wonder if it's some sort of rubber-banding to keep the shooting percentage of your MyPlayer character in the realms of reality? I'm deep in to my second season and it really does seem like my guy can knock down shots a lot more easily in the first quarter than in the fourth.

I still love playing this game but I can't disagree with the criticisms of the online hooks, the game was barely playable for the first week or so after release, and I gave up on the whole MyPark mode because of how busted it was.

Avatar image for sunjammer
Sunjammer

1177

Forum Posts

408

Wiki Points

0

Followers

Reviews: 17

User Lists: 7

I can't be the only one that thinks Live 15 looked wayy better in-game than this, judging by the QL? Something about the animations in Live 15 and a certain jankiness that jumps it over the uncanny valley, whereas this thing just looks super stiff and unnatural to me.

Avatar image for sandwichapoc
SandwichApoc

92

Forum Posts

4199

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By SandwichApoc

@hassun said:

Should people just buy one of the previous versions instead of this one? 2K14? ... 2K12?

(Depending on the platform of course.)

2K12 is probably the best since they contextualize all the legendary teams with the NBA Greatest mode, but you do have to unlock the teams for use. That said, 2K12 was the last game to not have an in game currency system so most of the modes should still go even with no server support. I like 2K13 quite a bit since it has all the legendary teams right from the start and the 2 USA Olympic Teams are pretty fun to play with.

Avatar image for skullking
Skullking

129

Forum Posts

3

Wiki Points

0

Followers

Reviews: 3

User Lists: 3

Edited By Skullking

@jamsque: It's find of annoying to be banging in 3's even when my shot is off early but miss bad on open looks with perfect timing just because it's the middle of the 3rd

Avatar image for csl316
csl316

17005

Forum Posts

765

Wiki Points

0

Followers

Reviews: 0

User Lists: 10

Oh man, this is like a 90's Versus segment where they'd pit two similar games together.

I really, really wanted to buy this game. But Battlefield soured me so much on server crap. Warhawk on PS3 hurt my faith for a while, but then things were ok and I thought we were past this.

Avatar image for slindz
slindz

161

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

See this is why I don't get why people want EA's Nba games to fail, without competition 2k can be lazy and we're starting to see this from poor technical difficulties this year and last year, Micro-transactions and last year's shallow features.

Avatar image for av_gamer
AV_Gamer

2910

Forum Posts

17819

Wiki Points

0

Followers

Reviews: 15

User Lists: 13

The fact you have to go online just to play the My Player mode completely is a major setback. Especially, because the servers are so bad. Spot on review.

Avatar image for legendarychopchop
LegendaryChopChop

1387

Forum Posts

150

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

This is ridiculous. The game has its faults but it is clearly an amazing simulation basketball game and easily beats last year's game in every way. I don't know a better, more realistic, sports game out there today.

Avatar image for amyggen
AMyggen

7738

Forum Posts

7669

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By AMyggen

@legendarychopchop said:

This is ridiculous. The game has its faults but it is clearly an amazing simulation basketball game and easily beats last year's game in every way. I don't know a better, more realistic, sports game out there today.

The server problems have been so bad that I can't really play the game online. That alone deserves at least two stars off to me. The base game is really, really good, but 2K just can't get their servers to work properly. I've heard people say that it now works better for them, but I'm having no such luck yet (and I've got a good connection, so it's not on my end).

Avatar image for vikingrk
VikingRk

159

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By VikingRk

@hassun said:

Should people just buy one of the previous versions instead of this one? 2K14? ... 2K12?

(Depending on the platform of course.)

This is still the best playing version of the game ever. There are a lot of weird issues but I'd still recommend this version over any other.

Avatar image for edmundhonda
edmundhonda

22

Forum Posts

70

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

@legendarychopchop said:

This is ridiculous. The game has its faults but it is clearly an amazing simulation basketball game and easily beats last year's game in every way. I don't know a better, more realistic, sports game out there today.

NBA 2K15 is another very good basketball game that nonetheless floats between being mildly afflicted and utterly crippled by server issues [...] On the court, NBA 2K15 is just about as good as this series has ever been.

I don't think the review really disagrees with what you're claiming, besides a measure of overall quality. I mean yeah it's a low star rating for a big sports game, but it sounds pretty buggy and the online components are broken, so that's why @alex rated it 3/5. As he mentions in the first paragraph, his 4/5 review for 2K14 was based on the game pre-release, so the online side worked; it isn't necessarily a better game.

Avatar image for xanadu
xanadu

2157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

I think the 3 star review is fair. However I never play multiplier in any game and the connection issues with the MyPlayer mode stopped completely for me after the first week. Considering I skipped 2k14 as I only have a pc and for some reason the pc got a last gen port for that year, 2k15 has been blowing me away. Its absolutely a 5 star game in my heart but if online connectivity is really still an issue on consoles like Alex says, it's hard to argue against 3 stars.

Avatar image for oldenglishc
oldenglishc

1577

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By oldenglishc

I was really hoping that they would take the online component out of single player this year. I guess I can blame all the idiots that are buying "Virtual Currency". The times it's effected me are probably only in single digits the past couple of games, but once is still too many.

Avatar image for arkade_kalamity
Arkade_Kalamity

75

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Sucks for those who play online, I'd be upset too. I mainly play franchise offline and been having a blast with the game. Loving the gameplay tweaks and visuals.

Avatar image for positivelygreg
PositivelyGreg

81

Forum Posts

2

Wiki Points

0

Followers

Reviews: 2

User Lists: 4

Edited By PositivelyGreg
@tmitch1109 said:

I have had those late-game shot-making issues as well. I'll be shooting upwards of 70% for the first three quarters in MyPlayer and then, inexplicably, almost every shot I'll take in the fourth quarter will be of a low shot quality, will miss, and I'll get a Bad Shot Selection notification. I don't know what is up with that, but it's more than annoying.

The first video "2KTV" thing they did actually talked about this "feature," which I think they call "shooter fatigue". Outside of a few super high-volume scorers (read: Kobe), players who shoot a lot see worse and worse returns. It's a dumb solution to something that wasn't a problem, but knowing that it's there should help you find other ways to be effective when you hit that wall.

For my part - I pretty exclusively play the mycareer mode and haven't had a single bad experience with network, except for once when my router was actually unplugged. I may just be super lucky or just playing at the right times. I'm playing on Xbox One... I haven't heard anybody suggest that platforms are behaving differently, but I assume more people are on the PS4.

Avatar image for dannyglover
dannyglover

251

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By dannyglover

In the 2k11 and 2k12 days, it was hard to get into a game with your MyPlayer without playing against someone with a hacked 99 rating in everything (where you played against 7'5 guys who shot like Steph Curry, drove in like LeBron, and blocked shots like Anthony Davis).

So I'll take my lumps with VC being tied to online, for actually having a usable online MyPlayer/MyPark mode. The usable part is still in question, as the MyPark waiting does get annoying, and the load times in general are just really bad.

Avatar image for sanderjk
sanderjk

83

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By sanderjk

I have been playing this a lot on PC.

First off, I agree broadly with the review, except I haven't seen much server issues in the last few weeks.

It's still the best basketball game around, so if you want one, this is it. I play mostly MyPlayer offline, on the path to MVP and a ring, and after that I'm probably done, though I may play MyTeam at some point because the challenge/changing team aspect is pretty interesting to me. (I'll never pay money for anything though)

However, I agree with a lot of the critisim floating around too. The "shot fatigue" is annoying, especially because there isn't a reset when the game goes into OT. So all you do is pass or take wide open layups/dunks. The forums think that it has 2 tiers, a minor penalty at 20 shots taken and a major at 25 shots taken. That's taken, not scored, so you cap out at 30-40 points. In MyPlayer there appears to be a large difference between your team AI and the opposing team, and it gets real frustrating as your team doesn't appear capable of making a move to pass an enemy, and often refuses to take open shots. I play for the Spurs currently and Tim Duncan refuses a 1v1 post move attempt about 75% of the time and instead passes back out, and I don't think I've ever seen Ginobili do his famous eurostep drive. If he does drive, he runs straight into defenders and takes a bad shot.

1v1 Defending as a player is real tough due to context sensitivity which can make your player overshoot really easily, at which point the AI will drive and score easily. This is a lot worse as a PG because the AI will attempt this almost every possession.

There is also a lot of recycled commentary, and I haven't even played 14, so my memory is from 13.

Avatar image for tmitch1109
tmitch1109

5

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@positivelygreg: Thanks for that info as it was outrageously frustrating. I definitely understand the idea behind the addition, even if it is a poor one that isn't really communicated in-game at all...and I am on Xbox One and haven't had server issues since the launch week.