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Quick Look: Hitman 2

Get your cans of soda ready because the real "Mr. Worldwide" is back!

Sit back and enjoy as the Giant Bomb team takes an unedited look at the latest video games.

Nov. 8 2018

Cast: Jeff, Brad, Ben

Posted by: Jan

In This Episode:

Hitman 2

121 Comments

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MeAuntieNora

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I'm eagerly anticipating this.

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paugerot

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men be hittin

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steveurkel

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Do I buy this today for 4 days early access and 4 dlc missions, or keep playing rdr2 until Tuesday ...hmmm

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biggusbennus

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I managed to get the silver edition for 36 euros so no way am I paying 90 just for 4 days' early access. However, I can't freakin' wait and I'm glad I've got RDR2 and TETRIS EFFECT to tide me over.

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elite49

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Do I buy this today for 4 days early access and 4 dlc missions, or keep playing rdr2 until Tuesday ...hmmm

It's 2 Levels not 4.

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hassun

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Come with me

And you'll be

In a world of pure assassination

Take a look

And you'll see

Into your imagination

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ItsAhMe

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Been waiting all day for this!

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fragglerock1

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Brad: I am good at this now

Also Brad: Shot to death after failing to pick up a brick

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alConn

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I find the lack of Dan disturbing.

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johncallahan

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This is the saddest I've been about Dan being on the East Coast. He and Brad were the PERFECT duo for Hitman shenanigans. Here's hoping for some cross coast fun.

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Sahalarious

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I dont think I can watch this if Dan isn't on. Feels very wrong.

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Y2Ken

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I'm very excited for this game; I'm desperately trying to get through Red Dead as fast as possible so I can free up my schedule for plenty of man-hitting.

I'm also glad to see Brad back in action. Here's hoping we get a chunk of cross-coast content down the line!

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Sil3n7

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I'm not a hitman, I'm a hit man.

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Jubs

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No Caption Provided

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MeierTheRed

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processr

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No Caption Provided

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tdous

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Whatever people thought of Absolution (I liked it), one of the things I liked most was the fluidity of the character movement. I was surprised how stiff 47 felt in the last game, and I hoping they'd loosen him up a bit in this, but at least on video it looks similar.

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ItsAhMe

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Since this is a WB game should I be worried about the PC port? I trusted SE with their ports but WB is awful on PC

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cubidog

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You guys better do that Hitman Christmas roulette game again. Has been one of the highlights of GiantBomb these last 2 years.

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Kazvon

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It's beginning to look a lot like Hitsmas...

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shtinky

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Yikes, did I accidentally end up on an unfinished beta for Giant Bomb? Cause everything is broken, and video frames take up 3/4 of the page; it's terrible. Even this comment box is broken.

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SloMoShun

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Please make a feature where you play every level like the last game! Whole reason i bought the game was from this site lol WIll be buying this one as well!

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Anupsis

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I wish they would at least check out the regular ps4/xbox versions of games to be able to mention briefly how games run on them. I can’t afford a X or Pro so it would be really helpful instead of only having their impressions on the updated systems. I guess I just have to search around other sites for it.

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steveurkel

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@elite49: thanks, maybe I'll just get standard then

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ripelivejam

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@shtinky: There's a forum thread where you can report things and hopefully go into a bit more detail.

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iamdanthemanstan

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Edited By iamdanthemanstan

I just got Hitman but I'm more excited for this QL.

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steveurkel

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I wasn't super onboard with the online stuff until the announcer said "good news, your opponent died" that is so funny

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Lilyium

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So many of Brad’s problems could have been avoided if he just looked around for a few seconds before doing anything criminal! ?

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sweep

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sweep  Moderator

That's a very.... clean depiction of Mumbai.

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D_W

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Edited By D_W

I really want to pick this up since I never got around to Hitman 2016, but I don't think I can justify 80 bucks right now.

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DudeFromJersey

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Looking forward to this game!

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scylo

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This looks good but I only own a switch..they should put Blood Money on switch

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sammo21

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Sometimes I wonder if Brad can actually see the mini map from where they are playing. He'll do stuff while enemies are clearly walking towards him and he acts just as surprised each time he's spotted lol.

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stinger061

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I’m super excited for this but at the same time terrified having it all available in one go will prove to be too much. The episodic nature of the previous game worked really well for it (although not froma business perspective obviously) and I worry having all the content available from the start will mean people burn out on it much quicker.

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thizzle7xu

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The picture in picture isn't really new. It made a come back. It was in Blood Money.

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elite49

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I haven’t played Hitman 2 so I don’t know if they made any meaningful changes to the tutorial or not, but everything Brad described about the tutorial was already on the original tutorial in Hitman 1.

Yeah, this is pretty baffling.

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iamdanthemanstan

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Edited By iamdanthemanstan

They do so badly at the vs game at the end. It's so funny. They also start getting mad at the game because of how badly they do.

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ivdamke

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@itsahme: The PC version is done by IOI and not outsourced to an external studio to do the PC version. so no reason to worry about it.

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Coldhands0802

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Brad: I am good at this now

Also Brad: Shot to death after failing to pick up a brick

Brad may be good at Hitman in private, but it is real difficult to watch him play Hitman socially.

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CarbonBlack

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This should have been Brad and Dan. Disappointed.

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pompouspizza

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Edited By pompouspizza

I’m a huge fan of the series but I found Hitman 2016 far too overwhelming. However, I’m really excited to give it a proper go with this new one because it looks so good.

I don’t like the idea of tracking all of the opportunities to the point where there’s just a marker on the screen but I don’t necessarily want to walk around aimlessly. What do people recommend? Should I track them at first when I go into a map and gradually turn that stuff off or should I just jump in at the deep end?

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escapevelocity

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Edited By escapevelocity

Lol pretty sure rewarding players for JUST killing the target would make the game devolve into people just running straight for the target and killing them in the open with no fear of repercussion. That doesn't sound like a very good Hitman game... Just like Brad said, "slow, methodical experimentation" sounds like the way you're supposed to go with this multiplayer mode. It's just a race to see who does the slow methodical experimentation slightly faster and safer.

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KarlHungus01

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@pompouspizza said:

I’m a huge fan of the series but I found Hitman 2016 far too overwhelming. However, I’m really excited to give it a proper go with this new one because it looks so good.

I don’t like the idea of tracking all of the opportunities to the point where there’s just a marker on the screen but I don’t necessarily want to walk around aimlessly. What do people recommend? Should I track them at first when I go into a map and gradually turn that stuff off or should I just jump in at the deep end?

Everyone kind of has to find how they like to enjoy the game. Me personally, I like to go in completely blind with all the aids turned off and really immerse myself in the first run of a level. Often it'll take me hours. Subsequent plays of the level, I'll start turning on the opportunities and such to see the things I didn't find and play with the clockwork machinations.

I know people who do the complete opposite of that though.

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Orion1189

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Thwack is the best soda brand name ever.

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planetxpress

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The Brad and Dan strategy of kill everyone and end the level with a cool negative million points is definitely not the type of play style that Ghost mode is about. Although I do agree there should be scoring options for more relaxed play styles, or that the mode would support costume/weapon challenge kills.

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echasketchers

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Not to be that guy but the Hitman videos are more fun with Dan, I hope to see him and Brad tackle some more of these maps together (and/or the return of Hitsmas next month). Playing this now and I love that it lends itself to playing a little at a time, its a great thing to break up long red dead sessions and such. I'm looking forward to coming back as long as they keep supporting it with illusive targets and such.