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Game » consists of 3 releases. Released Mar 22, 1993
Sometimes a character will come up on your HUD to tell you an important piece of information. This usually consists of voice acting, occasionally Full Motion Video, and is pretty useful when you need to learn about things like doing barrel rolls.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
It's easy to lose oneself in the heat of battle. Luckily, some games will alert the player as to when they are close to death.
A stylistic choice of employing small polygon counts for meshes.
When the President wants to go for a burger, you know that all your cake is a lie.
A simple texture mapping graphics mode on the SNES that allows a background layer to be rotated and scaled. Many game developers used this to create faux-3D worlds and environments.
An on-rails game behaves much like a train: while sometimes the player can choose which path is taken, they cannot deviate from it. Sometimes on-rails games even go so far as to decide when the player moves.
Games that have had an Original Soundtrack album released.
Poking fun at a specific existing work, whether a game, a movie, or something else, by imitating and exaggerating its characteristics. Some games use parody here and there, while others are entirely parodic.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
In the sky or in the blackness of space, these guys can get you from one place to another, and maybe blow up a few bad (or good) guys along the way!
A form of level transition, mainly used in the early 90's. The act of travelling from one planet to another.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Depending on the country, a song enters public domain after a certain number of years after release or after the death of the writer. In the United States, it is 95 years after release.
A shooter in which the player movement is restricted so they can only follow a linear, predetermined path. This style of game is considered very "arcadey" and is usually accompanied by a lightgun.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
Retroachievements is a community created and curated site that adds Achievements and Online Leaderboards for supported emulators and platforms like Raspberry Pi
An object that instantly kills all enemies / destroys everything on the screen. Example: The Serious Bomb from the Serious Sam games.
The term is derived from the Gradius series of Shoot-em-Ups (AKA "shmups"), but means any shooter in which the goal is to destroy an integral component of your target in order to win. In many games this core is represented by a glowing orb, which causes the enemy to flash when you shoot it.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
These games are designed to be played by one person, and one person only.
A super weapon, often found in scrolling/rail shooters which destroys all enemies on screen instantly.
Space is usually empty, but sometimes it's filled with virtual death machines.
Like pirates, only spacier. Frequent antagonists in sci-fi games, especially the Metroid series.
A co-processor chip used in some SNES cartridges. This chip made polygonal games like Star Fox possible on the SNES.
As part of the Switch Online subscription, Nintendo offers a selection of SNES games through the downloadable Super Nintendo Entertainment System application.
Animals that have the ability of speech and in some cases are anthropomorphic.
What lies ahead, and is distant from the present.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
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