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The small models within the Lego franchise which represent people. They appear almost in every Lego game.
Games that allow the player to choose which level to play next, rather than a fixed linear order.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
MMOs that offer lifetime subscription, usually at the launch of the game.
Many great heroes had to learn their skills from someone. This person would be the one.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
Games which allow players to interact with others over the internet.
Objectives that aren't required in order to win a scenario or mission. Completing optional objectives may, however, grant the player benefits such as items, shortcuts or additional assistance.
The second annual PAX East took place at the Boston Convention & Exhibition Center in Boston, Massachusetts on March 11-13, 2011.
Many online games, particularly MMORPGs, require a monthly payment to pay. This fee goes towards upkeep for the game, such as maintaining servers or the salaries of customer support,etc.
A place to fall, often bottomless, usually resulting in death.
The Nintendo 3DS has a system-level currency called Play Coins, which are earned for walking while the system is in sleep mode and can be spent in a variety of ways.
When a character that the player fights as a boss is playable elsewhere.
In some games, total immersion is helped along by allowing players to purchase and customize their own housing.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
A public testing period is, or has been, offered for the general public prior to sale or general availability. Access is generally granted through giveaways, preorders, or crowd-funding rewards.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
A shooter in which the player movement is restricted so they can only follow a linear, predetermined path. This style of game is considered very "arcadey" and is usually accompanied by a lightgun.
RMT's are the concept of spending real money, for items within a game, common to the free to play market
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Classic form of numbering that gives things a more regal feel.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
Throwing the saber and manipulating it using the Force
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
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