If you are like me you are currently waiting for phase 2 of the beta to begin. Rumors and speculation are all over SCII sites and I figured I just see what you all have heard lately. The last I check the banner was taken down off the SCII Beta log in screen that said when it was closing and we are getting a different error then before. Current rumors are speculating either tomorrow or Tuesday. I am guessing they may have tomorrow off so probably Tuesday or later this week. What do you guys think?
StarCraft II: Wings of Liberty
Game » consists of 10 releases. Released Jul 27, 2010
The first chapter in the StarCraft II trilogy focuses on the struggles of the Terran race, as seen through the eyes of Commander Jim Raynor, leader of the rebel group Raynor's Raiders.
StarCraft II: Beta Phase 2
" @TheMustacheHero said:That's fair." @Pinworm45: Want to make a bet? "At this point if I'm wrong, I'll probably kill myself first. "
I think we can expect it by the 10th.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=134446
" I think we can expect it by the 10th.3 Days off! :P
http://www.teamliquid.net/forum/viewmessage.php?topic_id=134446 "
It's up.
" @SJSchmidt93 said:What is up? If you are talking about the Beta I am unable to log in." I think we can expect it by the 10th.3 Days off! :P It's up. "
http://www.teamliquid.net/forum/viewmessage.php?topic_id=134446 "
http://us.starcraft2.com/launcher/patch-notes.htm
StarCraft II Beta – Patch 16 (version 0.19.0.15976)
The latest patch notes can always be found on the StarCraft II Beta General Discussion forum.
General
- Rally points now behave as a move command, instead of an attack move command.
- Enabled the ability to manually add a StarCraft II character friend using the player's character code. Character code is a server-assigned numerical code that is displayed within the Add Friend panel.
- Battle.net Achievements & Rewards have been updated.
- All Quick Match modes are now available: 1v1, 2v2, 3v3, 4v4, and Free For All.
- All A.I. difficulties are now available for play.
- Cooperative matchmaking versus A.I. players is now available as a play mode.
- Enabled cross-game social features between World of Warcraft and StarCraft II.
Balance Changes
- ZERG
- Infestor
- Frenzy spell removed.
- Infested Terran spell added.
- Overseer
- Infested Terran spell removed.
- Ultralisk
- Now immune to stuns and mind control.
Possibly today...
have you guys seen all the new avatars/sounds/achievements/music uncovered from today's patch?
Edit: My linking to patch notes is fail.... go read em on the previous page.
Anyways, Zerg changes look reasonable enough, and the general updates look like final prep for Phase 2. Maybe another dozen hours for testing and to spread out the download pain, then launch tomorrow? If not, then I'm guessing launch Monday.
Seeing as I never got into any beta for SC2, I shall not be playing it until launch day, either way, can't wait!
The beta is certainly back up. In the US at least Battle.net is up as well.
As of last night I couldn't join any quick match games because the matchmaking apparently was down, but I could make custom games vs AI. The AI is enabled from easy to Insane.
AFAIK, the Insane AI is the only one who actually cheats (gets bonus resources). The Very Hard AI (right below insane) I was able to defeat handily by expanding as Zerg and fending off pressure until I had a death march of Ultralisks against the Terran AI. The Insane AI, from what I gather, likes to pressure early (to maximize its bonus resources) and can be a problem then, but after a while it stops mattering and you can win the same fashion.
Hopefully matchmaking is fixed tonight so I can get real practice in.
" The beta is certainly back up. In the US at least Battle.net is up as well. As of last night I couldn't join any quick match games because the matchmaking apparently was down, but I could make custom games vs AI. The AI is enabled from easy to Insane. AFAIK, the Insane AI is the only one who actually cheats (gets bonus resources). The Very Hard AI (right below insane) I was able to defeat handily by expanding as Zerg and fending off pressure until I had a death march of Ultralisks against the Terran AI. The Insane AI, from what I gather, likes to pressure early (to maximize its bonus resources) and can be a problem then, but after a while it stops mattering and you can win the same fashion. Hopefully matchmaking is fixed tonight so I can get real practice in. "Good to know all that info about the AI. To be honest I enjoyed playing against AI opponents in the first Starcraft a lot.
Maybe I'll start with Very Hard before I jump to Insane.
Ok so my EU account works fine, but I have a problem with my US battle.net account.
I used to use an Authenticator on my iPhone for my US account, but OS4 came out and it deleted the settings on the Authenticator in my iPhone and now I can't login to my battle.net account. I emailed Blizzard, but I'm not getting any answers from them. Any suggestions on what to do to my Authenticator before I call customer support?
Please Log In to post.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Log in to comment