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One of the most played and popular maps in the Team Fortress franchise. It was the first Capture the Flag map introduced to Team Fortress 2.
Control point map in Team Fortress 2. Extended version of Gorge, focusing on two teams battling over all five points rather than attack and defense.
CP_Badlands is a remake of the classic CTF_Badlands from Team Fortress Classic. Much of the map has been changed and the map type has been changed from capture the flag to control point and arena.
Team Fortress 2 Payload map added with The Über Update.
Coal Town is a Team Fortress 2 map added to the game in the Mann vs. Machine update.
Decoy is a Team Fortress 2 map added to the game in the Mann vs. Machine update.
Dustbowl is a popular attack/defend map in the Team Fortress franchise.
A community made control point map for Team Fortress 2, created by the maker of cp_junction.
A control point map with five points in the style of Badlands. Its symmetrical layout provides for high-speed and well-balanced gameplay, while the multiple indoor routes, connected to larger outdoor arenas, provide a wide set of interesting and varied combat spaces.
Control point map in Team Fortress 2. Officially added to the game during the Australian Christmas update.
A community map added by Valve on the April 28, 2010 update. It was created by community member Jamie "Fishbus" Manson and is a standard control point map.
Single-stage, community-created Payload map in Team Fortress 2. Features long, twisting, four-point gameplay and a unique bomb cart.
The first Payload map for Team Fortress 2, Gold Rush is a 3 staged attacker-defender map centered around pushing a cart full of explosives into enemy territory.
Granary is a fast paced control point map in Team Fortress 2. This map consists of 5 control points that decide the outcome of both opposing teams.
A level from the valve game Team Fortress 2. It works as follows: The blu team must capture points A and B, then they must capture C to win. Its the Red teams job to defend.
Community-made map officially released as part of the Manniversary update. Five point control point-style map, similar to Granary.
A community map which was made official in the Sniper vs. Spy update for TF2. Hoodoo is a fast paced Payload map and (like Goldrush) has three parts.
Hydro is a territory control map that is split into several different areas, and randomly chosen connection paths.
Junction is a community made map for Team Fortress 2.
Lumberyard is one of the first Team Fortress 2 maps to use the game mode, Arena. It's the first map to use an alpine theme.
Mannworks is a Team Fortress 2 map added to the game in the Mann vs. Machine update.
The second Arena map added in the Sniper/Spy update for Team Fortress 2. A King of the Hill version of the map was added with the Classless Update.
A community Arena map for TF2 added with the Classless Update. Offblast is a high-altitude map and most fights will take place over a perilous mountain top, with no protection on the sides.
The first map for the Payload Races in Team Fortress 2. The map was introduced in the Sniper/Spy update.
Ravine is one of the first maps in Team Fortress 2 to use the game mode, Arena.
An Arena map for Team Fortress 2 added with the Sniper/Spy update. It is the first TF2 map to include weather effects, which in this case is rain. King of the Hill and CTF versions of the map were added with the Classless Update.
A network of underground tunnels designed for the disposal of waste.
This Team Fortress 2 community map was added with the Heavy update. Steel is an attack/defend in which the attacking team must capture point E. By capturing points A-D on the way it makes it easier to reach E.
Turbine is a symmetrical CTF map set inside a large industrial compound.
Viaduct is map in Team Fortress 2 designed for the King of the Hill game mode. It was revealed on Day 2 of the Classless Update. The map takes place during snowfall and is the first TF2 to include this weather effect.
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