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Game » consists of 9 releases. Released Oct 17, 2006
Games which allow players to interact with others over the internet.
Objectives that aren't required in order to win a scenario or mission. Completing optional objectives may, however, grant the player benefits such as items, shortcuts or additional assistance.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
A patrol is a common concept in many games in which a computer-controlled character moves back and forth along a set path repeatedly.
PhysX is a realtime physics engine middleware originally developed by Ageia and now maintained by nVidia. It is the only currently available physics engine that supports hardware acceleration.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
The political thriller is a story, often action-oriented, that tends to revolve around two or more nations struggling to gain power. Outcomes are usually found through military confrontations, covert wars, and back alley negotiating.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Porting is a term used when a game designed to run on one platform is converted to run on a different platform. Quality varies, though some titles are packaged with extras.
If you get the "best" ending, you earn an extra mission on a boat with the final JBA bomb. This mission is required to get the "Agent of the Month" achievement as you need Carson Moss' retina scanned, and you can only kill him on this mission.
A physics system used to procedurally generate body movement similar to rag dolls.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
Ranked Matches are commonplace in today's online world, and offer various distinctions over un-ranked/player matches.
Rappeling is a context sensitive interaction in the game. You attach a rope to a point and lower yourself down. You can jump down to speed things up.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Games that feature this concept require the player to wait for a certain amount of real time.
Ability to see a character's body in mirrors, water, or other surfaces.
For the first time in the Splinter Cell series, Sam Fisher doesn't have a health bar and instead has regenerated health. This is represented with a small shield.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
One man's terrorist, another's freedom fighter.
Retcon, as it is more commonly known, is a change in an existing storyline to accommodate future games in the same fiction.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
SecuROM is a controversial form of DRM, most famously used on EA's strategy game Spore.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Long-running franchises often end up in the hands of different studios over the years, but a direct sequel by an entirely different company is somewhat rarer.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
A hairstyle, sans hair.
Need to sneak around unseen? Darken the room by shooting out some lights.
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