Something went wrong. Try again later
    Follow

    Undertale

    Game » consists of 10 releases. Released Sep 15, 2015

    A quirky role-playing game that takes place in a secret subterranean world of monsters and gives players the choice to either kill or spare their enemies.

    masterofmetroid's Undertale (PC) review

    Avatar image for masterofmetroid
    • Score:
    • masterofmetroid wrote this review on .
    • 2 out of 3 Giant Bomb users found it helpful.

    You decided to read a review, it fills you with determination(Hopefully to buy this game)

    I've always had kind kind of a love-hate relationship with RPGS

    This is not because i dislike them, but because so many of them just don't care about the things i really love about them. You don't get rewarded for taking a drink at the pub and hanging with the guards, you can't run away from fights just because you want the character to live, and half the time you don't even really get to save the day the way you want to.

    Even otherwise excellent example of the genre fall into this trap, stuff like Skyrim's Markarth quest not letting me do the obviously right thing when there's a solution just out of my reach. Or the (rightly) vaunted Planescape Torment still not letting me get a nuanced solution to a basic quest involving a gang war between two thieves. Somebody has to die to get me that sweet exp.

    Because why should I care right? If i don't like it i don't have to do the quest, i can just ignore it. But those fake digital people are still dying if i do nothing, and even if i'm clever enough to think of a way to fix things, that doesn't matter because it's not built into the game.

    And it always takes me out of it, not because i never want to fight, but because the game has just showed me it's priorities. It doesn't care as much about me being the hero i want to be, it cares about me getting to be the hero that most video games want me to be. And that means killing this bandit camp, not seeing they get a proper trial or asking why they thought stealing from all those people was really going to work out for them.

    Undertale is so far on the other edge of the spectrum as to be it's exact opposite. Undertale doesn't just let you be a hero who never has to hurt anyone without helping them more than enough to make up for it, Undertale judges you harshly for doing anything else.

    What starts out (And never stops being) a cutesy fun adventure goes on to say a lot about the kind of people we like to throw away, because they were a little too annoying, a little too angry, did a few too many bad things. But everyone has a story right? Everyone's got a reason for being the way they are, and often it's not quite as simple as we'd like it to be. Just because someone doesn't want to be saved, is that a good enough reason not to save them?

    Undertale tell you that no it isn't, and is eventually brutal and straightforward at saying so. You had the option to do the right thing, and didn't because it was hard? Or just to see what happens? That's not a good thing to do, and while you can say it's okay for fiction to allow you those options and that doesn't make you a bad person, it makes you a bad player of this game doesn't it?

    I won't spoil how deep the rabbit hole goes on what the game does to enforce this theme, but beyond that it's also just really fun to play. It's a neat little turn based RPG with a lot of active elements that constantly keep you on your toes, especially for a game with two buttons plus the arrow keys. It's often hilarious, sometimes heartbreaking, and manages to sneak in a little bit of horror along the way. And it helps that the soundtrack is pretty kickin' too.

    It might be the best RPG i've ever played and it's 10 dollars, 17 if you get the soundtrack. (You will want to get the soundtrack) Seriously, play this game and you won't regret it.

    I'll try not to judge you too hard even if you kill anybody.

    (You monster.)

    Other reviews for Undertale (PC)

      Best Game I'd Ever Return 0

      It's kind of impossible to talk about Undertale without acknowledging what it does differently; there isn't a game out there that has a battle system quite like this one. Unless you "play the game wrong," it plays almost like a visual novel by selecting actions and seeing how the monster responds before smash cutting to inventive bullet hell-like segments. All this with the sole motivation not of killing, but of making friends. It is, after all, the game where you don't have to kill anyone.Some ...

      9 out of 12 found this review helpful.

      Unbelievably lovely 0

      So... I just got to the very end of this game and, Wow. I just had to give my wholehearted recommendation as soon as I can, because, I mean, wow.I had pretty high expectations going into this game. I played the demo and even paid three times the minimum asking price into its Kickstarter. Still, it waaaay exceeded my expectations in a pretty incredible way. I had some doubts based on early previews, but I'm glad they did not turn out true.Undertale is a game about love and compassion. It is an Ea...

      7 out of 9 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.