A Relaxed Friday Stream 1/08/21
668: Professor Latency
Game of the Year 2020: Day One
The HotSpot - Episode 393
The Giant Beastcast
The Community Spotlight 2021.01.16
Community GOTY 2020: Voting Begins!
The Community Spotlight 2021.01.09
The Community Spotlight 2021.01.02
New Logo Mug
Interlocking Dad Hat
consists of 3 releases.
Released Jul 07, 2004
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract (turn-based or semi-real-time) battle systems of traditional RPGs.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Games featuring quotations on their cover, often from well-known game publications that place the game in a positive light.
Games that let you choose the path you take through the story-line.
Character Creation refers to characters created by players themselves, rather than developers.
Environments cycle between day and night, often with effects on other aspects of the game.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
The 2004 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 11-13. This was the 10th annual E3.
The feudal period of Japanese history, which was dominated by powerful regional families holding large areas of land (daimyo) and military warlords (shogun), between 1185 and 1603 AD.
Full Reactive Eyes Entertainment (named to fit the acronym 'FREE') is a quasi-genre invented by designer Yu Suzuki, describing a blend of adventure and open-world sandbox gameplay found in the Shenmue franchise.
A gang isn't just two crude dudes, it's a whole mess of them. There's all kinds of different gangs represented in games: street gangs, organized criminals, and even high school cliques.
More effective than any hospital. These games let you heal damage; ranging from a black eye to a gunshot wound, just by having a snack.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A cutscene (usually using the in-game engine) which allows the user to contribute to or modify the action- such as changing camera angle, zooming in and out, or being able to move the player character around actors playing a scripted sequence.
An event which prevents the opponent from completing a skill with an activation time. The interrupt can be performed by a regular attack, special move or environmental effect.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
These games make it possible to finish them without killing any opponents.
Whether they're getting in the way while you're walking or driving, you always feel the need to trample them.
Picking the gender of your character can help immerse you in the game world. Sometimes this leads to different abilities in-game, sometimes it means nothing at all.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
Members of the samurai class that, for one reason or another, are no longer part of a clan and have no lord to serve.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Samurai, or Bushi (literally, "warriors") were a social class in feudal Japan, equivalent to Western aristocracy, knights.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other
Giant Bomb users. This process takes no more than a few hours and we'll
send you an email once approved.
Use your keyboard!
Log in to comment