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Game » consists of 5 releases. Released Mar 16, 2001
Mostly found in RPGs, these are status ailments that continue outside of battle.
A bird commonly associated with urban areas.
Roping involves moving around, often along very complex paths, by using a grapple without coming to a stop. Made famous by the Worms franchise.
Those creatures that go 'baa' and grow wool on their backs.
Sudden Death occurs when two or more players/teams have the same score at the end of the game. It can also be a penalty that activates when a player of match is taking too long. The players will then have to get rid of each other in a hurry.
A superweapon is a structure or character with amazing powers and amazing costs. This weapon can turn the battle to its owner's side single-handedly, but is usually the most expensive and time consuming to construct.
The act of traversing space while attached to a piece game geometry. Sometimes via a rope, or other grapple like object.
Gameplay type emphasizing deliberately paced tactical battle where each side politely takes turns moving and attacking one another through varied forms of combat.
Animals that have the ability of speech and in some cases are anthropomorphic.
The act of killing a fellow teammate in a game, to boost score or just for fun. This often results in being booted from games, and several games allow the server to do this automatically.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
Terrain Deformation is the idea of allowing the geometry of the world to be changed in dynamic, non-scripted ways. For instance, in the game Sacrifice you can cast many spells (like Volcano) which alter the terrain's elevation permanently.
Water that may elevate or lower over time or because of player actions.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Games that feature musical instruments as weapons, whether that be by smashing them over an enemy's head or by firing projectiles via a quick jam session.
Air moving with a considerable force. It's important to take wind into consideration when playing golf.
The characters in the Worms series of games.
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