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Game » consists of 5 releases. Released Nov 14, 2005
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
Betrayal is when a person breaks the trust and faith that others have placed in them.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
Also called a "Boob Slider", this is an interface that allows players to interactively increase or decrease the size of a character's breasts usually as a part of character creation.
Button Mashing is a term used to describe gameplay where certain skills can be only realized explicitly through mashing buttons, a reckless player trying to get results or when the game rewards the player(s) who bash buttons the fastest. The latter example is common in Party Games.
When a venue in a fighting or wrestling game is enclosed around the combatants. This generally prevents ring-outs.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
A scuffle typically between two women that involves actions such as nail scratching, pulling hair, and slapping.
Any game where players progress through difficult challenges that usually provide points or medals based on performance.
Character Creation refers to characters created by players themselves, rather than developers.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Any spoken words conjunct with and descriptive of on-screen action . This is prevalent in most sports games.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
Create-A modes allows the player to create the skate park of their dreams, their own action hero, or the next champion of wrestling.
Customization in games that allow users to change various parts of their equipment or moves to fit their gaming style.
A non-interactive sequence within a game most often used for plot advancement.
DNAS was Sony's solution to all of the online cheating on PS2 games. It was also introduced as a means to discourage and prevent illegal copies of games to be played online.
The ability for players to manipulate objects in the environment and use them as weapons. An example of this gameplay mechanic is Half-Life 2, in which players make use of a Gravity Gun to launch objects with deadly force.
Didn't your mother teach you not to do that?
Heroes can only fight for so long. If they don't get rest or are able to recuperate, their performance will suffer (and so might they).
Females with the double X chromosome, contrary to the fighters of the XY variety.
Finishing moves are typically moves that end a fight in a traditional fighting game.
A hand gesture with a long and controversial history.
Games based on TV shows, which includes live-action and cartoons.
Picking the gender of your character can help immerse you in the game world. Sometimes this leads to different abilities in-game, sometimes it means nothing at all.
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
Games that feature characters whose hair movement is governed by a physics engine.
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