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    007: Tomorrow Never Dies

    Game » consists of 7 releases. Released Nov 16, 1999

    Tomorrow Never Dies is a third-person shooter for the PlayStation based off of the 1997 film.

    sbc515's 007: Tomorrow Never Dies (PlayStation) review

    Avatar image for sbc515

    Not really fun anymore...

    James Bond fans: “Do you expect me to play this failure of a third-person shooter?”

    EA: “No, you gamers, I expect all of you to rage at our crappyness!”

    Yeah, you will never learn to get any better, will you, EA? Just keep on charging us for all that moolah. Your French cousin, Ubisoft, is no better, by the way, in case you were wondering.

    This game started as a sequel to the film, but unfortunately this idea was ditched and made as a movie-based game. Ultimately, it swapped out the first-person perspective of Goldeneye 007 in favor of a third-person one, with no multiplayer modes, mediocre gunplay, simplistic and bland level design, lackluster skiing and driving sections, and mediocre graphics. This game is very short; there are only ten missions, and you could complete it in an hour. This makes me think that the game was obviously rushed for no reason. Beating the game on Agent mode doesn't reward you with a ending. In order to see it, you must complete the game on 007 mode. At least Tommy Tallarico's soundtrack is pretty amazing and the voice acting is decent. Goldeneye 007 and 007 Nightfire are masterpieces compared to this trash.

    Ha, EA, how about you get a life and start getting more respect?

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