5 Days a stranger review
5 Days a stranger is as old school as it gets. A likeable hero of questionable reputation gets sucked in head first into a bizarre situation involving and old mansion and some giant knife wielding lunatic. The setting for the game follows the classic formula of a creepy mansion, complete with secret rooms, locked rooms and loads of items to be found and used with each other. They puzzles are equally challenging and satisfying and you won't find any obscure and bizarre puzzles to be solved (put the frozen cheese into the interstellar fishtank replacement). The crux of the game is the story, with both the ongoing story unfolding itself peux a peux as well as the grizzly backstory of the house and its past unraveling itself slowly. The two timelines are nicely melted into each other in the end as you discover the house's horrible secret.
In fact, the game's horror story is the best qualitiy. While no one should expect technical or graphic finesse from a one-man development team, the backbone of the game is its creepyness (which is oddly similar to the Japanese horror game Clock Tower) and grizzly story.
Very recommended to old school adventure game lovers